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In my experience for me, Frantic Factory is a nightmare, Button Bashers is a death sentence and Hex-A-Gone is basically unwinnable. So I understand how you feel.
But that's the game. Im basically trapped in Ace because at that point if you want to climb higher the game is expecting you to win consistently. If you can't win rounds you can't climb higher that's how its set up.
And that's how it should be. I can tell you, once you hit Star rank, you only get 20 points for reaching the final round, meaning you'd need to reach that at least 50 times to reach Superstar, provided you don't lose in an earlier round and need to make up for lost points. You HAVE to earn the highest ranks with playing well, otherwise it defeats to concept of ranked competition. This isn't content for everyone to get max credit on without having to earn it. Everyone has to play through the same maps, so it's still fair as even good players can get screwed over by bad RNG; and while it fair that everyone has to endure it, I can understand people's arguments that some maps are still terrible for the content. But that doesn't mean Ranked matches are unfair.
I never said ranked was unfair? Im the same mindset as you lol
Edit: I just hit Superstar. I was literally in Star for less than 24 hours and with a string of lucky wins I hit Superstar. This games unfair...ly easy lmaoooo
I was merely reiterating your points and giving more information on higher ranks; I understood you were agreeing with my view. Just expanding on the point that while some people will max out this content, there will be others that won't, which is by design; and that people all have to endure the same maps and the random BS.
Also, congrats on reaching superstar.