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hex is my second least favorite final no matter how much i win in it
Honestly, I have only 1 major complaint about hex-a-gone and it is that you can bump on other people and unfairly fall 2 floors. And.... that's kinda it tbh.
In Hexagon, you can't control other participant's movements, it's very chaotic. In Fall Mountain, others bother me a lot less. And the main problem in every game, it's the other players. So to me, Hexagon has more rng in that sense.
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓
nice spam!
back to the thread: fall mountain has a great concept and is very fun but if you dont spawn first row you literally already lost
also the ball paths are unpredictable
and if there is partied players probably they will help one of the players grabbing others that will probably be you (which is one of the main fm problems)
hexagon otherwise is the perfect image of a final, except for the fact you can hit other players and ragdoll randomly. this breaks it
anyway: this is my final rank:
#1 - jump showdown - nice final that gets your heart beating at 1000 bpm on the end at a intense 1v1. grabbing is underrated tho
#2 - thin ice - insanely fun final that is very fun and intense on the end, very skill based if you think about it, you can make many strategies to save tiles and do huge jump-dives.
#3 - fall mountain - scroll up
#4 - hexagone - scroll up too lol
#5 - royal fumble - rarely appears, has many bugs but fun at all and very intense. i wish it appeared more
#6 - roll off - 2 words: delete it.
thx for having a brain :)