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At first approach, keyboard seems more reasonable than xbox controller in terms of speed. But I also don't get where competitors fins additional 2 secs a lap.
The only way to get better, is to do lots and lots of laps. Some of the top guys on the Discord is talking about over 500 hours in the game already ;-). It is also very worthwhile to mirror, or at least understand, what the fastest rider did during his/her hotlap. You learn a lot about opening up the corner/squaring up the corner by turning as late as possible, hitting the apex, when to brake/just let go of the throttle etc. by watching and learning from them.
I'm also over forty and I guess age has caught up a bit. With that said, I can hotlap within half a second of the top guys, but that seems to be my glass ceiling ;-)
Maybe you should play it and feel for yourself why they are rightly saying so ;-)
Maybe I'm not that talented but I'm having a lot of issues improving my lap time.
Without sector times, proper time attack mode that lets me trace a ghost, i find it extremely difficult to notice I'm lacking pace
I tired using free race with no fuel, tyre, and damage but it didn't really get me very far.
The weekly time attack is not even useful for my purpose of practicing.
I think all the tools are right there. Use Time Trials and set ghost to player ahead or to fastest and you have a decent target to ghost. Try out different ways to attack each corner and see where that gets you.
From that point on it's just a grind. Which is something every driver has to do to get good.
Breaking down a full lap into sectors (even if it is only 6-8 seconds per sector) is a to help understand the full lap as smaller chunks.
When you experiment with a sequence of 3-4 corners, you learn a lot faster because there are less variables and you can see clear performance gains (or losses) immediately. While doing it over a full lap, there are so many small things that could've happened outside of those 3-4 corner sequences that you are aiming to improve, that makes it very hard to judge by looking at the complete lap time to determine if you made the targeted improvement or not.
I'm not aware there is a free "time trail" mode in this game taht lets you select any track, and any racing category. Weekly Time Trail only limits you to an arbitraory 3 track + category combos.
Free race also does not allow ghost to be set up.
End of the day there is the old fashion way to improve by practicing , then there is more effective & efficient ways to improve by providing just a bit more data and tools to the players.
Time trial is limited to the weekly ones. I'm guessing this is something they will address before or at the final release.
And while I don't agree with splitting up the track in sectors per say, I do get your point. Personally I would like to see something of a relative time difference that shows if I'm gaining on the cars around me.
Maybe start a 1v1 race with the AI, put it in a high level and try to follow? Myself, I've learned a ton from doing races against highest level AI. I lose, but I do see how they attack corners etc. The highest level AI is pretty much flawless IMO.
Yeah that's what I'm doing for now. Problem is I am almost 5-7 tenth faster than Pro, but 5-7 tenth slower than Master. So it's been very hard to figure out the gap.
But i am making some slow progress.
Don't take it that i dislike the game though. This is probably one of the most fun casual but yet sim-ish racing game I've played in a long time.
If only they'd give us a bit more multiplayer options I'd invite you to do some practice together :)
Great game. Good luck!
i think you may have discovered a bug... i'm also not able to blind any of the analogue controls.
Least I know I'm not the only one. Just wish I could find the config file so I can delete it and start again. Cheers for the reply me old mucker ;)