Circuit Superstars

Circuit Superstars

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eobet Mar 7, 2021 @ 7:25am
Big gap in AI skills
I just tried a "free" race with a lot of random AI players and ended up with half of the back way, way behind, and half of the pack in front.

Not very fun racing, especially since I couldn't catch up to the fast AI, and was way ahead of the slow AI.

(I also tried the single player "campaign" and again, way, way ahead of the AI plus I had to wait for them to finish, so it felt extremely early access.)
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Showing 16-30 of 30 comments
you got the dud Mar 31, 2021 @ 9:30am 
I initially thought the same thing, especially in the gap from amateur to pro-am, but then I practiced a bit more on each track and with each car and in like a day or two I was at the point where I was lapping the pro-am field on races with more laps. I would recommend setting up a race with just you for about 25 laps and just keep trying to perfect your racing line and trying to beat your best lap record.
TheEvilDead Apr 6, 2021 @ 1:53pm 
There seems to be two bigger gaps between Amateur, Pro-Amateur and Pro. Tested it on the first map with 5 laps, same car every time. Amateur, Pro-Amateur and Pro had a 8-10 sec gap, while Pro, Master and Superstar only a few seconds. Sometimes, Pro did even better than Superstar (weird). Only played the game for ~2 hours and already beating Pro-Amateur, so I don't know what you guys are doing. That said, I feel like Amateur is really just like an introduction to the game, to learn new maps and cars and the real challenge starts with Pro-Amateur and I personally don't mind a difficulty spike. So just...get better at the game, I guess?
BLACKcOPstRIPPa Apr 6, 2021 @ 2:35pm 
Originally posted by forestdriftuk:
100% agree.. the AI jumps very quickly.. and track knowledge is a huge thing...
problem I'm having is that I need to stop 1/2 times more than the AI.
Is there a guide to explain how I can help with tire and fuel consumption on this? I thought perhaps it was driving in rough ripped the tires but doesn't seem to make any difference?
Is the level up just for skins? doesnt improve tire wear or fuel consumption?
If this game is anything like simulations that do tire wear etc.

Fuel- save fuel by backing off and getting on the gas earlier/later respectfully.
Gas is used when you press gas, so use the natural slow zones etc to coast more than slam on brakes.

Tires- goes off second point above to an extent, tires will wear faster if you slam on brakes and accelerate aggressively coming out of corners, coast into corners to reduce the amount of brake pressure you need, and accelerate coming out when you are out of the apex of the corner, basically... Don't get heavy on the gas till the car is pointing straight.

I do this in all racing games I play, the rules are pretty universal, in this game I can usually in a 20 lap race on 250% wear, pit 1 time less then all the AI by end of race.

It takes a bit but sounds like your too aggressive and that's why your tires and gas are depleting so fast.
In the most recent update (v0.1.0 on the 1st April) the AI has been updated.
You can read more about it here.
Teut Apr 7, 2021 @ 5:37am 
Originally posted by IceKoobs_SQEXCollective:
In the most recent update (v0.1.0 on the 1st April) the AI has been updated.
You can read more about it here.
I don't know... . It's possible I'm just bad (which I wouldn't mind, btw), but there is still a really big gap between 'amateur' and 'pro-am'.

Lapping the 'amateurs' in 5 lap races, best I can do against 'pro-am' is midfield. I can't even think about trying the higher difficulties.

Should you create a true 'Career Mode' (please!), don't close it off to noobs like me with difficulty settings like you do in the current 'Arcade' mode.
BLACKcOPstRIPPa Apr 7, 2021 @ 6:09am 
Originally posted by Teut:
Originally posted by IceKoobs_SQEXCollective:
In the most recent update (v0.1.0 on the 1st April) the AI has been updated.
You can read more about it here.
I don't know... . It's possible I'm just bad (which I wouldn't mind, btw), but there is still a really big gap between 'amateur' and 'pro-am'.

Lapping the 'amateurs' in 5 lap races, best I can do against 'pro-am' is midfield. I can't even think about trying the higher difficulties.

Should you create a true 'Career Mode' (please!), don't close it off to noobs like me with difficulty settings like you do in the current 'Arcade' mode.
Mid field is the new difficulty, now just practice and learn the tracks, test yourself see if you can run slightly faster laps etc.

The old AI you wouldn't of been midfield, it would of been 1st by 5 laps, or last by 3 laps behind, there was no middle ground.
The update made the AI more spread out so some are better than others etc, hence midfield finish. So now the midfield is something you can test yourself with, like can I do alittle better and gain another spot type deal?

It's fun just have to practice and you'll do better
I like that there is a challenge. Beating the 5th level requires some mad skills and I hope this never changes.

Also, the AI definitely has tyre wear and they make more mistakes the higher the wear if their line is normally close to a wall.
Teut Apr 8, 2021 @ 7:19am 
Originally posted by averageitaliandriver:
I like that there is a challenge. Beating the 5th level requires some mad skills and I hope this never changes.

Also, the AI definitely has tyre wear and they make more mistakes the higher the wear if their line is normally close to a wall.
...ok?

This is not about the diffculty being too high, it's about the gap between the difficulties.
Originally posted by Teut:
This is not about the diffculty being too high, it's about the gap between the difficulties.
Since the update the jump shouldn't as big between difficulties. But when you start a new difficulty you won't be at the top of the ladder, you will need to work your way back up again.
But you shouldn't be finding that you're lapping everyone in one difficulty and going up to the next level and find you're being lapped by everyone else.
Superdorsser Apr 10, 2021 @ 1:50pm 
I noticed that in Free race mode. Pro or greater AI can be beaten. But for some reason the Pro's in the Arcade mode ( masters GT ) seem to be a lot quicker. Can't beat them at this point. Maybe there is something different about AI levels in Arcade vs Free mode?
S L A Y E R (Banned) Apr 10, 2021 @ 3:10pm 
Originally posted by Superdorsser:
I noticed that in Free race mode. Pro or greater AI can be beaten. But for some reason the Pro's in the Arcade mode ( masters GT ) seem to be a lot quicker. Can't beat them at this point. Maybe there is something different about AI levels in Arcade vs Free mode?
I notice the same thing. Pro Is way More easier in free mode than arcade.
Last edited by S L A Y E R; Apr 10, 2021 @ 3:10pm
76561199065882028 Apr 12, 2021 @ 4:28am 
Originally posted by Superdorsser:
I noticed that in Free race mode. Pro or greater AI can be beaten. But for some reason the Pro's in the Arcade mode ( masters GT ) seem to be a lot quicker. Can't beat them at this point. Maybe there is something different about AI levels in Arcade vs Free mode?

Is that the case when you match up the vehicles and tracks up? Or do you mean just in general? It would be good to help work out if the difference is between the AI for vehicles or the AI in game modes.
S L A Y E R (Banned) Apr 12, 2021 @ 5:14am 
Originally posted by IceKoobs_SQEXCollective:
Originally posted by Superdorsser:
I noticed that in Free race mode. Pro or greater AI can be beaten. But for some reason the Pro's in the Arcade mode ( masters GT ) seem to be a lot quicker. Can't beat them at this point. Maybe there is something different about AI levels in Arcade vs Free mode?

Is that the case when you match up the vehicles and tracks up? Or do you mean just in general? It would be good to help work out if the difference is between the AI for vehicles or the AI in game modes.

Pro Is way More easier in free mode than arcade. Playing GT in Whistley Valley in PRO is more easier in FREE MODE than ARCADE.
Superdorsser Apr 12, 2021 @ 2:16pm 
Originally posted by Ð S.L.A.Y.E.R:
Originally posted by IceKoobs_SQEXCollective:

Is that the case when you match up the vehicles and tracks up? Or do you mean just in general? It would be good to help work out if the difference is between the AI for vehicles or the AI in game modes.

Pro Is way More easier in free mode than arcade. Playing GT in Whistley Valley in PRO is more easier in FREE MODE than ARCADE.
I agree, same experience here.
Superdorsser Apr 12, 2021 @ 2:51pm 
Originally posted by IceKoobs_SQEXCollective:
Originally posted by Superdorsser:
I noticed that in Free race mode. Pro or greater AI can be beaten. But for some reason the Pro's in the Arcade mode ( masters GT ) seem to be a lot quicker. Can't beat them at this point. Maybe there is something different about AI levels in Arcade vs Free mode?

Is that the case when you match up the vehicles and tracks up? Or do you mean just in general? It would be good to help work out if the difference is between the AI for vehicles or the AI in game modes.

In Arcade racing the master GT, i notice most AI cars don't have a name. But are called "Pro 1", "Pro 2", "Pro 3". So I am going to do a "dangerous" thing here, and asume the Pro stands for the AI level Pro. I also notice, I finish in the back of the pack a lot, with the few cars that do not have a Pro 1,2 3 etc as name,. So the few cars with an actual name finish in the back.

I match everything best I can. So the first race in arcade is: Whistler full track, GT's, Pro, 20 laps and a qualifyer.

When I do this race in Arcade mode. I am happy with 7th or 8th qually. And cant hold on to anything more really. my pace is around a 24,4 around whistler with some good tires.

When I do the same in free mode. Qually is not much different. But can jump a couple of cars on lap one. Can stay out until lap 10, pit once and go to the end. In Free mode, I notice lead cars pitting a second time in lap 17 or 18. Which puts me in front, defending for the win.
This does not happen in Arcade mode. In arcade I struggle to get closer to the cars in front driving in the middle of the pack. And when I am racing side by side, I am often surprised about how much traction the AI cars something have coming off a corner.

I'm beginning to think this has less to do with the AI itself. And maybe something to do with acceleration stats or grip levels and tire degradation ( the last bit maybe explaining the difference in pitstops for AI cars between arcade and free mode ). Perhaps the AI has more traction to play with in Arcade when accelerating. There is a notable difference in how difficult arcade mode is vs free mode. My main problem seems to be to close the gap, or stay in front. Straight line speed is fine. Sometimes I even get to pull away in the straights when I get it right. Just ran back to back races. Free mode 2nd, Arcade 9th. And I was doing better in arcade mode. I'll have to dig a bit deeper to figure out what is going on here. Having fun with the game none the less.
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Date Posted: Mar 7, 2021 @ 7:25am
Posts: 30