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One thing I will add is that you can access a self-switch in one event by using a script in another event.
So if you are using self-switches in an event and you discover that you need to access that event remotely, without actually engaging with that event, you can use a script to turn the self-switches on or off.
It can be very useful.
$gameSelfSwitches.setValue([47, 1, ‘A’], true);
47 = Map ID
1 = Event Number on the Map
A = Which Self Switch
True = On
False = Off
Scripts are case sensitive.
Yes, thanks for pointing that out. It is actually how it copies and pastes from Word. I usually have to manually change the quotes.