RPG Maker MZ

RPG Maker MZ

Ideas For A Dating Battle System
So I've been planning to make a dating sim in this engine, and I want to make the main focus of the game "date battles". What I currently have as an idea is HP being replaced with a Happiness meter which goes up instead of down, and when it's full, you win.

However, this is where I'm completely lost! I don't know how to proceed from here. Can anyone think of more ideas? Are there any games that use a system similar to this that I can take inspiration from?
< >
Showing 1-2 of 2 comments
Zalzany Apr 30, 2022 @ 10:03pm 
Only ones I seen were not on RPG Maker and it wasn't "happiness" it was "lust" bar... so yeah... Should be able to go into the database and find the name for the bars like HP and rename that to Happy or HPY I don't know... Then just change how it deals with defeated enemies in battle should be burried in there some where the noise and what not they make when beaten. IDK find a kissy noise or somehting...
Last edited by Zalzany; Apr 30, 2022 @ 10:05pm
PorkChip May 1, 2022 @ 3:05am 
Hmm...

Perhaps your MP bar could be like 'Charm' or something and is used for your skills like 'One Liners' or 'Silly Dances' to try woo your sweetie and this affects the HP bar but you only have a limited amount of Charm before you become embarrassed or something or your moves fail and the HP bar falls away again?
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Apr 30, 2022 @ 12:03pm
Posts: 2