RPG Maker MZ

RPG Maker MZ

Erofur Nov 17, 2020 @ 11:33pm
Help
Blank character image, I dont know how to fix it
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Showing 1-9 of 9 comments
Caethyril Nov 18, 2020 @ 5:36am 
Make it not blank. Problem solved! \o/

Seriously though, give more details~
  1. Which image: face, map character, sideview battler, something else?

  2. Where is it "blank": the image file, or in the editor (e.g. database Actors tab, or in an event command, etc), or only in-game?

  3. Are you getting an error, or is it literally just showing up blank?
JohnDoeNews Nov 18, 2020 @ 6:29am 
If you gave a character a face halfway trough developing, and you already started a testplay before that, then start a new game during testplay.

The thing is... The old save has a character with that ID saved... And that character did not have a face yet when you saved it.

The reason this doesn't change automatically, like events, is because your characters face can change halfway the game, so the curent face (whiich used to be no face).

To avoid this in the future: Make sure your max of actors is equal to the actual number of actors in your game. This way, when you add characters later, there isn't any infor saved about those character yet, since they simply didn't exist.

If you have 10 actors, but your max is set to 30, there you actually 30 character settings saves, of which 20 are blanc characters.

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If the actor is joining the party for the first time, check "initialize". This will load the character as it is saved in the database, and deletes all the settings saved on this actor. This also works if the character has been in the party before, however, this will reset it to level one, and it will lose all equipped gear. It will wear the gear you select for the actor in the database.

Hope that solves your problem.

Last word of advice: When you test your game, and hit a weird unexpected problem, delere your "saved" folder in your project folder. This will delete everything saved in the testrun. This makes that your next testrun will set up the game with the right settings (actors, plugins etc) of your current project.

The problem is: Your game changes, all the time, during development. This will break your save games over and over. More that half of the bugs can be solved by just restarting the game from scene 1.
Erofur Nov 18, 2020 @ 8:36pm 
Originally posted by Caethyril:
Make it not blank. Problem solved! \o/

Seriously though, give more details~
  1. Which image: face, map character, sideview battler, something else?

  2. Where is it "blank": the image file, or in the editor (e.g. database Actors tab, or in an event command, etc), or only in-game?

  3. Are you getting an error, or is it literally just showing up blank?
https://i.postimg.cc/nL2vf73L/IMG-20201119-111711.jpg / All images are blank, starting from the face, character map, sideview battler
JohnDoeNews Nov 19, 2020 @ 5:16am 
That is super weird. You are 100% sure they are .png files? Is the size correct and everything?
Caethyril Nov 19, 2020 @ 10:51am 
Yea, that's kinda odd. Looks like it's recognising files but failing to read data from them, which makes me think it might be a problem with app permissions...
  1. If you go to Game > Open Project from the editor's menu bar, then navigate to img/faces, can you view the images OK like that? I.e. is it a problem with the files, or a problem with the editor? (I'm guessing the editor, but best to make sure.)

  2. As always: try restarting your system. All the strangest computer problems I've found have been fixed like that. ^_^'

  3. Have you tried moving your project folder elsewhere? Some locations, e.g. Program Files, restrict file access for security reasons. You could try moving your project file to My Documents or the desktop or something, just to see if that helps.

  4. You could also try marking RPGMZ.exe and/or your project/install folder(s) as "trusted"/"allowed" in your anti-virus/anti-malware settings (how to do this depends on what apps you're using).
Last edited by Caethyril; Nov 19, 2020 @ 10:54am
sodamnuncouth Nov 22, 2020 @ 9:33pm 
When I was using gimp studio to create images, I had to specifically select png file extension from the menu. If i just typed .png manually, the program would not recognize them. Had similar problems with converting wavs into oggs. It can all be very particular. Sometimes it is the stupidest thing imaginable, and the programs just poops it out.
JohnDoeNews Nov 23, 2020 @ 9:04am 
Originally posted by sodamnuncouth:
When I was using gimp studio to create images, I had to specifically select png file extension from the menu. If i just typed .png manually, the program would not recognize them. Had similar problems with converting wavs into oggs. It can all be very particular. Sometimes it is the stupidest thing imaginable, and the programs just poops it out.
Gimp studio? Is that different from gimp?

If it is gimp, then you do not SAVE the image, but EXPORT the image.

If you save it, you save the progress of your work on the image. Use key combo CTRL+E to save export a .png file.

EDIT: If you press CTRL+E again in the same session and image, it will quick-export, meaning it overwrites the last export without asking. If you want export a new file, press CTRL+SHIFT+E instead.
Last edited by JohnDoeNews; Nov 23, 2020 @ 9:11am
sodamnuncouth Nov 23, 2020 @ 7:12pm 
i meant export. Like i said, i figured it out eventually. But it was finnicky
JohnDoeNews Nov 24, 2020 @ 2:02pm 
Oh... Yeah you did say that. I did mis-read, I guess. :p Well good thing it is solved.
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Date Posted: Nov 17, 2020 @ 11:33pm
Posts: 9