RPG Maker MZ
VisuStella MZ Plugins - FREE
Some people visiting this forum may not realize it, but there's a ton of great plugins to expand this software available right now for free.

https://visustella.itch.io/visumz-sample

Want to see what they do and how to install them? Check out their YouTube channel:

https://www.youtube.com/c/Visustella/videos

I'm not associated with them, but since these are free and expand the software so much, I thought it was very nice of them to have them available (and did I mention free) on launch day for everyone to enjoy. So... enjoy them! I will be too! :D
< >
กำลังแสดง 16-30 จาก 62 ความเห็น
It is not free. Well, yes, now it is, but we've payed for them to make this. They have a patreon, where they ask us to pay for plugins that used to be free, so they could make those plugins.

They are not free, they are already being payed for.

I don't say they will not succeed, but at this moment, they tried to do too much at once and just released it even though they are full of bugs and errors. Almost as if they forgot to test their plugins completely. (Much like Bethesda when they released Fallout 76)
The plugins listed in this topic are free. Each plugin contains the legal disclaimer at the bottom. You can use them in commercial projects and you can even modify the source code so long as you don't claim the code is your and give credit.

It's a huge bummer they will probably pay wall future stuff but ultimately they have no obligation to even make plugins in the first place. If we don't like it we can make our own.
Yes they are free, payed for by income of the patreon page for the yanfly plugins.

Meaning: They are not free, they are just already payed for by the MV community.
โพสต์ดั้งเดิมโดย BigFatX:
Yes they are free, payed for by income of the patreon page for the yanfly plugins.

Meaning: They are not free, they are just already payed for by the MV community.
Well that I can handle I mean that is kind of how I expect to even go about making coin one day off rpg maker lol. I don't really expect to put anything up on steam with zero crediabilty or following and make money lol. Its more I would do patreon and maybe one day do a steam version if some how I get that far/good like I seen others do.

Always willing to chip in a few bucks for those people when I can
แก้ไขล่าสุดโดย Zalzany; 21 ส.ค. 2020 @ 7: 41am
Yeah, I don't say it is bad thing. :p Just some people say: 'Why complain? It is free'.
Well, that is not true.
Participation in their patreon isn't required for download. Anyone can download these plugins without any cost or expectation of payment. Patreon is effectively charity. The plugins are free.
โพสต์ดั้งเดิมโดย cayenne_spicy:
Participation in their patreon isn't required for download. Anyone can download these plugins without any cost or expectation of payment. Patreon is effectively charity. The plugins are free.
I know. Everyone can download them (at least some of them...), but the makers did get payed.
So... Are they free? Both yes and no. :p They have already been payed for.

Like if I pay you to get 100 balloons and hand them out at a party, then everyone gets free balloons, but the balloons were still payed for. :p

It is not important and I don't mean any confusion either. :p
Plugins Tier 0, 1, 5 are free.
Tier 2, 3 and 4 arent.
Thanks, been looking for this.
That was free and now it's from 3$ to 5$ per development team member.
It means, that if your team has 6 members, you must pay from 18$ to 30$ per plugin.
Also plugins from them are obfuscated, so... RIP any compatibility.

I can recommend to boycott they work and wait for really good plugins with open and readable source code.
แก้ไขล่าสุดโดย [TMI]RastaMan; 26 ส.ค. 2020 @ 10: 30pm
I haven't tried any of these plugins yet, because I don't need them in my current project, but I looked at their https://visustellamz.itch.io/wave-2-bundle and I only found paid plugins for tier 2,3,4, which they also offer in the form of a bundle for $ 25. Depending on what is planned next for these tiers, it is obvious that it is impossible to transfer a project from the MV built on the Yanfly's plugins to the MZ without paying for any of the plugins. So everyone should pay attention to this when creating a new project - if you do not want to pay for some tweaks that you were used to before in MV for free (Button common events, ...).

We'll have to wait for their alternatives from someone else - it'll probably take longer due to code obfuscation (this topic has literally started a war between plugin developers).
Guys, the community is dead, they're just money grabbers, I already told you, and we're just getting started!

Welcome to the hell of incompatibility for 70$...
I mean, don't shoot me, I was just a messenger - I'm not affiliated with anybody. I just thought their core plugins looked nice, and they are definitely free for the Tier 0-1, and I've been enjoying using them, so I thought others might too. lol
Okay, there's a few bits of misinformation here. I'll start with a disclaimer: I was one of the coders contracted to port some of Yanfly's plugins for the VisuStella library, and I'm friends with the people involved with it, but I'm not a VS employee and outside of being paid for the work I do, I have no affiliation with the company, so this is all my personal response and not an official one.

Edit: misunderstood this bit. Yes, you need to purchase a copy of the plugins you're using for each of your team members. That still isn't unusual with these things though, you get the same stipulation with other game creation software as well.

Yes, there are bugs, but that's why Yanfly and Archeia put together a dedicated bugfixing team who are stomping out bugs as quickly as people can report them. It's not that we didn't test anything, but there are edge cases the developers just missed. That happens in software development all the time, so I'm not sure why it's being talked about like it's some kind of new thing. There's a very robust system in place for reporting and fixing bugs, and at the moment I believe the plan is to put out updates every Sunday if there are updates to put out.

Yanfly is not disappointed by how his plugins have been taken over; he's part of the team doing all this and is very happy with the work everyone is doing. Again, bugs are not an unusual thing with software releases and they're being fixed faster than they're being reported.

They're also not "money grabbers". They're a company providing a service, and value the time that's put into the content they release. VisuStella was around long before MZ, and has put out a huge amount of free content since it was created; what people are railing against now is the end of the gravy train, and the start of the coders in the community valuing their time and effort as much as the artists do (and that's long overdue, in my opinion).
แก้ไขล่าสุดโดย trihan; 28 ส.ค. 2020 @ 2: 23am
โพสต์ดั้งเดิมโดย cayenne_spicy:
I mean, don't shoot me, I was just a messenger - I'm not affiliated with anybody. I just thought their core plugins looked nice, and they are definitely free for the Tier 0-1, and I've been enjoying using them, so I thought others might too. lol

Don't worry, I'm not going to swear at you and I'm not saying that they're bad plugins. Everything here actually revolves around paid plugins. But that was known even before the MZ was released. The promise that core plugins will be free has been kept. I have a neutral position on this matter, and personally I think that the number of paid plugins will rather increase from other developers as well. And this leads me more to the question - why by default MZ has only static SV enemies, limited layers (4), .. That conclusion sounds pessimistic, but believe me, I like MZ.
< >
กำลังแสดง 16-30 จาก 62 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 20 ส.ค. 2020 @ 12: 32pm
โพสต์: 62