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Is your screen real small, maybe? You can make things bigger by scaling the windows interface (in your windows setting) if that is what you mean.
Or maybe you have tablet-mode on, in windows? Then turn Tablet Mode off. This is not handy for RPG maker (or anything, in my opinion).
However, X may be correct, if you use a small screen size at 1080p then I could imagine it being very small to read. When you say laptop I imagine like a 13-15 inch screen. I can't say I've tried to use MV with anything less than 22 or so inches.
Not sure there is much that can realistically be done, many tools just need more room.
Thanks RiftHunter4 though, because your scaling suggestion triggered an idea - I had it set to 150% (I'm old and blind!) and I wondered what it did when I changed the resolution as I had never paid any notice. Sure enough, it was automatically setting at 125%. When I changed it back to 100% it worked perfectly. Bit of a pain to have to reset the resolution, but worth it to be rid of the ant writing and I can now see what I am doing in the character generator!
Anyway, I'm glad it is solved. ;) That is the important thing.
Are you never had problems that when enlarging the screen to FHD, the line of text is at 816?(I mean the limit line to write the words), I always had to write, load and correct that takes up a lot of time
I have a 24-inch monitor, about the lenses my eye doctor still tells me I don't need them, seriously, does anyone else have this problem? :(
PS: see you again XD
Wait... Are you talking about that line in the editor, that indicated how far the text goes? Well, yeah, that is set to 816pxl. It doesn't work if you chance the size of your screen, if you chance the font or anything like that. There are several very easy and hard to miss solutions for that though...
That's right, I'm talking about that line, sorry but could you share the solution to that problem if you made it, please?
Now make 1 line like this: ---------------- and give it as many "-" as character fit in your line.
Use that line to keep track of how long a text message can be.
Sure, it is a work around. But it works.
Thank you very much, I did something similar in Word, I looked at how many words entered and then I passed it, but some were left out, (not many) but I always had to load the game to see how it was, now I suppose that with the RPG MAKER MZ, they would solve this problem that would be a real improvement :)
And make sure you use a font that uses exact the same amount of space for each character, like Courier.