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Cant open menu when playing
No controller remap
Acid colors of teleports.
A single guy, working on a 3D platformer trying to get the graphics up to snuff, doing his own music, his own programming and probably his own testing until the game felt right and got the levels to reflect it and doing it for 10 years. I'm more surprised he got the game out at all with the menu bug and lack of remapping controls.
If ya got an issue, you could be kind and ask if there will be patches to fix this or look for your own work around's.
If he was working on the lousy thing for 10 years and got this now, I'd give him the benefit of the doubt and give him the time too finish it up if it's his intention. It's better than having an incoherent mess from a AAA studio where things should have been polished since day 1, but we still find trash; even Nintendo's latest Pokemon Scarlet and Violet versions are like this where the animation is crap from a distance, the netcode feels like it was built on Scratch ported to the Switch and folks breaking the game from a cavalcade of other bugs from missing models during pokemon battle's, lack of updates to a raid on a pokemons HP bar which I witnesses with friends doing a LAN connection in the same room with a friends docked switch and the tiny pokemon I've met in the field due to an address mixup between 2 pokemon on their size variant's. I FOUND A TINY DRAGONITE and it was friggin hilarious. XD
TL:DR;
I'm not defending the game, I'm giving the creator/developer a chance to make it better; any man or woman with the balls to make a 3D platformer, on their own and get it out now in this state, I can at least respect as I've seen worse from 1-man teams when it comes to 3D game design and the results are in far worse condition. Even AAA studios like Nintendo's Pokemon.