Imagination

Imagination

khermerker Jan 29, 2020 @ 2:56pm
this game have a big problem about randomness
the form of score make that play random is way better that play thinking in terms of wining... lets say that I play thinking .. if all select mine cause all play random then i lose a lot of points, if i play random and only 1 select mine i win more than when i think what i do.. so all go to play random..

I dont know the rest but with this trend i will not be here for even one week if all is play rangom. I still dont know how should work points but one thing is clear this game give more price for paly random than other thing, Also that when more select mine there is a punishment for them if not all select them... I0m not sure if this is a solution but :
1. give more points to the ones that select the correct over others. and not punish the one that put them giving 5 not matter how many select them.
2. IF only one get the right then give it 5 points too.
I dont think this will stop the random strategy but will give a chance to the ones that not select at random

PD: right now the problem is that game not reward thinking in play unless more than 2 do it and not all do it cause punish then.
Last edited by khermerker; Jan 29, 2020 @ 2:57pm
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Showing 1-5 of 5 comments
BT_Coach Jan 30, 2020 @ 1:16pm 
Originally posted by khermerker:
the form of score make that play random is way better that play thinking in terms of wining... lets say that I play thinking .. if all select mine cause all play random then i lose a lot of points, if i play random and only 1 select mine i win more than when i think what i do.. so all go to play random..

I dont know the rest but with this trend i will not be here for even one week if all is play rangom. I still dont know how should work points but one thing is clear this game give more price for paly random than other thing, Also that when more select mine there is a punishment for them if not all select them... I0m not sure if this is a solution but :
1. give more points to the ones that select the correct over others. and not punish the one that put them giving 5 not matter how many select them.
2. IF only one get the right then give it 5 points too.
I dont think this will stop the random strategy but will give a chance to the ones that not select at random

PD: right now the problem is that game not reward thinking in play unless more than 2 do it and not all do it cause punish then.
Hello! Thank you for detailed feedback and suggestion. Yes, you can select random pictures and tags, but the goal of match is to gain more points than others.
So during a turn you need to select a picture, which fits tags more than the original one, selected by other player.
khermerker Jan 30, 2020 @ 2:12pm 
Originally posted by BT_Coach:
Originally posted by khermerker:
the form of score make that play random is way better that play thinking in terms of wining... lets say that I play thinking .. if all select mine cause all play random then i lose a lot of points, if i play random and only 1 select mine i win more than when i think what i do.. so all go to play random..

I dont know the rest but with this trend i will not be here for even one week if all is play rangom. I still dont know how should work points but one thing is clear this game give more price for paly random than other thing, Also that when more select mine there is a punishment for them if not all select them... I0m not sure if this is a solution but :
1. give more points to the ones that select the correct over others. and not punish the one that put them giving 5 not matter how many select them.
2. IF only one get the right then give it 5 points too.
I dont think this will stop the random strategy but will give a chance to the ones that not select at random

PD: right now the problem is that game not reward thinking in play unless more than 2 do it and not all do it cause punish then.
Hello! Thank you for detailed feedback and suggestion. Yes, you can select random pictures and tags, but the goal of match is to gain more points than others.
So during a turn you need to select a picture, which fits tags more than the original one, selected by other player.
the problem is that when you select a obvious cards and all select them you lose, in game theory that means that people will play random over select what describes the card. Also the score points not help cause a lot of times you will go for the less obvious cards for make the leader lose points.
BT_Coach Jan 31, 2020 @ 3:13am 
Originally posted by khermerker:
Originally posted by BT_Coach:
Hello! Thank you for detailed feedback and suggestion. Yes, you can select random pictures and tags, but the goal of match is to gain more points than others.
So during a turn you need to select a picture, which fits tags more than the original one, selected by other player.
the problem is that when you select a obvious cards and all select them you lose, in game theory that means that people will play random over select what describes the card. Also the score points not help cause a lot of times you will go for the less obvious cards for make the leader lose points.
Same as in real life tabletop game of this genre. If you'll select random card, completely not associated with selected by master player, you won't get points at all, because nobody will select select your card.
If you are a master player, you select a card and traits. Other players will select their cards,
in their opinion, associated with your traits. If all players did it correctly (without random cards), all players will see a list of cards higly associated with selected traits. Then they'll just have to guess which card was the original one.
khermerker Jan 31, 2020 @ 6:49am 
Originally posted by BT_Coach:
Originally posted by khermerker:
the problem is that when you select a obvious cards and all select them you lose, in game theory that means that people will play random over select what describes the card. Also the score points not help cause a lot of times you will go for the less obvious cards for make the leader lose points.
Same as in real life tabletop game of this genre. If you'll select random card, completely not associated with selected by master player, you won't get points at all, because nobody will select select your card.
If you are a master player, you select a card and traits. Other players will select their cards,
in their opinion, associated with your traits. If all players did it correctly (without random cards), all players will see a list of cards higly associated with selected traits. Then they'll just have to guess which card was the original one.
if you put a card with associated traits and rest do not then you lose unless people thing that you do it on porpouse that is cause you get - points for all select your card .. or that was a fixed bug?
Last edited by khermerker; Jan 31, 2020 @ 6:49am
BT_Coach Feb 1, 2020 @ 12:03am 
Originally posted by khermerker:
Originally posted by BT_Coach:
Same as in real life tabletop game of this genre. If you'll select random card, completely not associated with selected by master player, you won't get points at all, because nobody will select select your card.
If you are a master player, you select a card and traits. Other players will select their cards,
in their opinion, associated with your traits. If all players did it correctly (without random cards), all players will see a list of cards higly associated with selected traits. Then they'll just have to guess which card was the original one.
if you put a card with associated traits and rest do not then you lose unless people thing that you do it on porpouse that is cause you get - points for all select your card .. or that was a fixed bug?
We've fixed several discovered issues, yes. Please try to use different tactics during matches and see what gives you more points.
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Date Posted: Jan 29, 2020 @ 2:56pm
Posts: 5