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I also have no idea how you take over towns and become a sultan.
you have to siege a town, then when you win, start a new faction. At least, that's when you are factionless.
You can take over any town and outpost sieging it, but only sultan gets its own custom one
But for creating your own faction its a popup when you win a siege, then everyone else is at war with you.
also how much you need to recruit a hero? like 100 favor? i still have just my shaman and noone else
For heroes I find its usually recruitable after 1 gift, but some require more work.
For the quest where you have to convince the others, if you just destroy all of the other factions you sign for them. It just happened for me; I had taken every town in the game for my own created faction, and when I got to that quest it just let me sign my name for all 5 other factions. "Well, I own the lands these ♥♥♥♥♥♥♥♥ used to, so I guess I say yes to peace."
Also, you can make peace with other factions. You can bribe them with money, or do quests for them. I had an ally for much of my play-through.
you can still talk to them if you start a faction. They will still sign even if they hate your guts, but you have to do a quest and/or fight them 1v1 first.
I don't know how relations with them affects how hard a task they will give you, but the one leader who was kind of friendly with me still got me to do a quest for him.
On the lower left corner there's a button where you can see legacy points.
When you start a new game, it will count the highest legacy points you had in any playthrough.
The max points in your first playthrough is 440, +20 for every 1 subsequent playthrough which unlock 1 difficulty level when finish them, supposedly there's no limit to how many times you can do it
Nothing happens in the first playthrough, but from the tooltip you only get extra 20 in higher difficulties if you beat the story in 180 days. It's extra 20 for each extra difficulty level.