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Follower (i forgot the name) rogue was doing almost all damage and kills. And everyone else including 2 warriors, one bard and one mages were just supporting him.
The last party member i forgot the name, imp knife guy was second best, mostly melting armor tho.
It was just one run, so i didn't try same encounters with different setups tho.
If the game was easy on Legendary, that's actually a good thing, it means that you found and used synergies that most people don't find at least not on their first play-through. If you beat Haernhold on Legendary without abusing any of the obviously exploitable skills (Cavorting, Duotime) then you fared better than the vast majority of players who could either only beat Haernhold on lower difficulty, or had to rely on some of these exploits to clear it.
Now, from experience I can say that you need one or two dedicated damage dealers in your party, and that can be a Rogue but it can equally be any of the other archetypes. It's not that the damage dealer is better, it is simply that what they do is very visible, whereas if all your fighter does is stand there and tank damage, you might think they are inferior, even though their role in the party is probably even more critical than that of the damage dealer. Any archetype can deal damage, slightly differently but they all can; I used different characters in each of my play-throughs as my main damage dealer. I think my Bard did objectively the most amount of damage followed by my Practitioner, Paladins are in the middle and Fighters and Rogues are kind of decent but not at the top by the end game. Still you can totally beat the game with one of these as your main damage dealer if you know what you're doing.