The Bard's Tale IV: Director's Cut

The Bard's Tale IV: Director's Cut

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yacks Sep 8, 2020 @ 12:04am
Ink Puzzle in Director's Cut
So I am in the elevator room towards the end of the "Best of Us" quest and there is puzzle shrines asking for colours. It's obvious what the answers are, for example I know that Royalty is Purple, but the recipe to make Purple requires "Bottle of Red Ink" and "Bottle of Blue Ink" but there are no recipes for that, so no way to make Purple ink.

I watched a youtube video and I think it's the original non director game and he has fountains where you collect the colours but they aren't in the Director's Cut. Any help appreciated.
Originally posted by naphouse:
The primary color fountains are there somewhere. Maybe you overlooked a room near the elevator.
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Showing 1-7 of 7 comments
Agape Sep 8, 2020 @ 12:25am 
The recipes are there. You just have to find them and pick them up, and then you have to read them, before you can use them.
yacks Sep 8, 2020 @ 12:43am 
There are only recipes for secondary colours like Purple, there are no recipes for primary colours like Red, Blue etc
The author of this thread has indicated that this post answers the original topic.
naphouse Sep 8, 2020 @ 2:34am 
The primary color fountains are there somewhere. Maybe you overlooked a room near the elevator.
Chilkoot Sep 8, 2020 @ 12:23pm 
This little area within Kylearan's Tower is one of the few original locations that's changed in the Director's Cut, so most videos/guides are a bit out-of-date.

I believe the recipes for the secondary colors will show up in your crafting window after you've interacted with the correct paperwork in the rooms related to this puzzle. If you're not seeing the recipes for purple, etc. in your crafting menu, go through every book and paper you can find in the room with the floating books (and the room or two before it), and you should get those crafting recipes.
yacks Sep 12, 2020 @ 8:30pm 
Edit: I ran back and now i see the fountains. Why could I not see them before? Weird.
Last edited by yacks; Sep 12, 2020 @ 8:33pm
Chilkoot Sep 13, 2020 @ 9:27am 
Originally posted by yacks:
Edit: I ran back and now i see the fountains. Why could I not see them before? Weird.

That area was switched up quite a bit in the new Director's Cut - I *think* to make it so you could pass the main puzzle using the new song if you wanted, but would still have to solve the non-story puzzle if you wanted access to the shard recipes or similar (can't recall off the top of my head).

Either way, glad you made it through. I kind of wish there something more fun we could do with the inks, like a bit of character customization for outfits, etc. Ah well, the fact this game ever made it out the door is a small miracle and a lot was left on the editing room floor due to time and budget.
svdp Sep 13, 2020 @ 10:55am 
Originally posted by Chilkoot:
Originally posted by yacks:
Edit: I ran back and now i see the fountains. Why could I not see them before? Weird.

That area was switched up quite a bit in the new Director's Cut - I *think* to make it so you could pass the main puzzle using the new song if you wanted, but would still have to solve the non-story puzzle if you wanted access to the shard recipes or similar (can't recall off the top of my head).

Either way, glad you made it through. I kind of wish there something more fun we could do with the inks, like a bit of character customization for outfits, etc. Ah well, the fact this game ever made it out the door is a small miracle and a lot was left on the editing room floor due to time and budget.

Yes. Good idea! Even if it was only to give your portrait a more red/blue/black/etc hue, for instance. I've been thinking the same for a few things as well. The colors/fountains of ink seem to have a single (limited) use but aren't used in anything else. Seems a lot of wasted work/effort, to not re-use it in some way for something else in the game. Seems it would have potential to be used in some sort of "scholar" quest, or even for making scrolls, or such. Bit of a wasted potential, as it is now.

I had the same idea about the black mirror. There's a whole little story and quest spun around it, but... then you find the secret room, kick te mirror, and that's that. It felt a bit anticlimatic. They could/should have used a fragment or splinter of the mirror as a quest-item for something else. Or, maybe, by destroying the mirror, that a secluded area somewhere else became attainable. Something like that.

Another thing I feel was "missed" as an oportunity was the dwarf working on that giant sword in the dwarven ruin. Should have had some quest to it, or at least be able to talk to the smith there, and ask something or buy something (weaponry or elven shards or something).

That were the three main things I thought: Inxile should have done something extra with it.
Last edited by svdp; Sep 13, 2020 @ 12:14pm
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Date Posted: Sep 8, 2020 @ 12:04am
Posts: 7