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I believe the recipes for the secondary colors will show up in your crafting window after you've interacted with the correct paperwork in the rooms related to this puzzle. If you're not seeing the recipes for purple, etc. in your crafting menu, go through every book and paper you can find in the room with the floating books (and the room or two before it), and you should get those crafting recipes.
That area was switched up quite a bit in the new Director's Cut - I *think* to make it so you could pass the main puzzle using the new song if you wanted, but would still have to solve the non-story puzzle if you wanted access to the shard recipes or similar (can't recall off the top of my head).
Either way, glad you made it through. I kind of wish there something more fun we could do with the inks, like a bit of character customization for outfits, etc. Ah well, the fact this game ever made it out the door is a small miracle and a lot was left on the editing room floor due to time and budget.
Yes. Good idea! Even if it was only to give your portrait a more red/blue/black/etc hue, for instance. I've been thinking the same for a few things as well. The colors/fountains of ink seem to have a single (limited) use but aren't used in anything else. Seems a lot of wasted work/effort, to not re-use it in some way for something else in the game. Seems it would have potential to be used in some sort of "scholar" quest, or even for making scrolls, or such. Bit of a wasted potential, as it is now.
I had the same idea about the black mirror. There's a whole little story and quest spun around it, but... then you find the secret room, kick te mirror, and that's that. It felt a bit anticlimatic. They could/should have used a fragment or splinter of the mirror as a quest-item for something else. Or, maybe, by destroying the mirror, that a secluded area somewhere else became attainable. Something like that.
Another thing I feel was "missed" as an oportunity was the dwarf working on that giant sword in the dwarven ruin. Should have had some quest to it, or at least be able to talk to the smith there, and ask something or buy something (weaponry or elven shards or something).
That were the three main things I thought: Inxile should have done something extra with it.