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I'm not sure what luckstone you talk about (the one behind the house on skara above?), but chances are slim it's actually something indicating some additional treasure. Most likely, a bug.
i guess it is just an audio bug because, i'm hearing it in other places in the city.
May I ask; did you use the lament song shortly before? I have a theory the bug appears through the use of that... Because I never experienced it in the original, as far as I remember.
I now also have the one that breaks walls but this sound was before i got that.
Struggler's lament song. The one you can use to bypass the puzzles/gates if one doesn't feel like solving them.
so far, ll the gates i have come across have been pretty easy, just moving cogs around, not rocket science.
I'm sure they will get harder later. there's probably some hidden ♥♥♥♥ i missed. in the underground section, i lit some green flame and pushed a button that didn't seem to do anything.
I guess i'll figure those out later?
The puzzles get progressively harder. At the end, even I had trouble with some - but, as said, I like puzzles (including hard ones ;-). However, it is true they could have paced them somewhat better. For non-puzzle-prone players, in some area's they're really overcrowding with too few breathers, it would seem. but anyway, I don't know how much you like puzzles, so you'll have to see for yourself when you get there. At least you know there's a song.
About the green lantern(s) and the stones: yep! Those are hidden secrets/stuff/loot. But there are several of them you need to activate before something happens, as you might have guessed. If you explore a bit (in this case, in skara below), things will become clear for the what/why/how, I'm sure.
Did you already get your first elven-puzzle-weapon, btw?
I crafted an elven weapon greatsword for my fighter from 4 shards/ found one as a quest reward, another in kylearans tower.I got throuhg that dungeon without a guide, although i was tempted to look a couple of times, because i died to this mage that kept summoning goblins and was trying to figure out a way past him without having to fight him, because he seemed really strong and i thought i wasn't supposed to fight him, but then i figure out how to use Crux's blademage skills. I didn't understand it at first and was trying to play him like my elven mage and he'sbuilt completely different.
anyway, the puzzle weapons
the first stage of each one is easy, but that second stage. . .
I solved the sliding puzzles without a guide, but then i got one with all these twisty lines on it and i was like wtf.
now I'm seeing the "Guide dang its" . . .some of these, how would you even know how to solve it?
I had to look up a guide for the twisty lines puzzle. I didn't spoil the solution but i did spoil how to get to the solution. apparently it's like the board game "Tsuro" where you have to line them up to create a continuous path so that the purple beam travels from the left to the right. I actually did figure this out that i needed to do this, without the guide. but what i didn't figure out was you can press the purple light and it will temporarily light up the current unbroken path I kept trying to turn the wheels and turn the weapon aroun and around, trying to trace it with my eyes and couldn't follow it and got really frustrated. once I learned that i could just push the purple light , i solved it easily.
I still don't know where to put each weapon yet. I tried them all in all the shrines i found so far and none worked, but i can probably figure it out.
the worst offenders are the green runes and
and that button that didnt do anything near the adventure guild.
I had to spoil it for myself the button is tied to the green rune inside the guild window. I saw the rune. I knew the rune meant something. I tried the hidey hole and all the other songs on it and nothing worked. I thought i needed to wait until later to get a new song. . .
I took photos of every green rune as i passed them, never reaalizing that each one doesn't actually do anything at all, they just are there to notify you that there is a secret button nearby.
but how the frig would I ever make that connection?! yeah, i might see the rune, but not see a button...and then later, i found one of the buttons , but it was quite a distance away from the rune, i ha no idea that it was even connected.
i found the rune gate, waaay all the way on the other side of the map and saw one rune was lit up and stillcouldn't make the connection that it was the button i pressed that did it.
after i looked at a guide, i only spoiled the part that the runes mean there is a secret button nearby.
I did not spoil the locations. . ..yet
I went to another rune and was walking back and forth for an hour, literally an hour , looking for the secret button, then i looked up the guide and this button doesn't even look like the other one and it's almost invisible, perfectly camouflaged!
so, not only was i supposed to make a connection that green rune means button nearby, but also need to find almost inviisble camoflagied buttons, quite some distance away, but also need to consider that each one isn't even the same type of button and they all look different
at least, i only spoiled one of the buttons, i didn't spoil the others . . . yet
ahh yes, this is the old school obtuse bs we all know and love from pretty much every grid based dungeon crawler out there. this puzzle would make the Legend of Grimrock modding community proud
https://steamcommunity.com/sharedfiles/filedetails/?id=2153851795
Grimrock 2 has a ridiculous puzzle when when you beat the game, the ending plays out an at a certain point during the ending there is an animation of a book with the pages being riffle really quickly and for like, a split second, one of the pages that flashes by has an encrypted code on it.
somehow, you first have to notice this encrypted code that flashes by so fast, it would make Tyler Durden blush. ,but then you have to take a frame perfect screenshot of it.
then you have to decrypt it. cryptographic puzzes were never something i could do, but even if you could decrypt it, it's not even in english, it's in an obscure, ancient language that nobody ever heard of that first must be decrypted and then translated, but how would you decrypt it in the first place if you don't know what language it was in before it was encrypted? it's hard enough to decrypt english, but some obscure language noboy ever heard of? how would you even begin to do that? and then even if you do manage to decrypt it. it's an obtuse clue to lead you to a digging spot...an if you go to the digging spot and dig...
you find nothing!...because you are supposed to attempt it again....an find nothing...and attempt it again and again , multiple times...and then you find the secret!
wow, talk about obtuse puzzles. . . but i guess that'swhat their target audience wanted. the type of people that mod that game must be the type that can solve that puzzle in their sleep, because the modded dungeons are mostly all but impossible because they don't even have guides, because nobody frigging beat them. and i guess to the modder, they think they are just making a fun puzzle and the solution is obvious to them because they made the puzzles , but yeah, no, the solutions are not obvious at all.
maybe some of these puzzles are meantto be ARGs? to be solved little by little, by the community? but that's why i don't like ARGs, because they are by design, unsolvable by a single person. you need the swarm intelligence of the whole community to solve them and then that's no different from just looking up a guide and spoiling it.
and i know i just went all Andy Rooney up there.
I do like puzzles, but i hate when they are so obtuse, that i have to look up a guide and then i'm like, "WTF, that's the solution? my mind never would have gone there , not in a million years!"
As for the runes/buttons. Granted, I didn't get it with the first button neither. But I did notice, like you, the rune close by. I let it stand on "activate" (most logical thing to do), but, indeed, nothing was happening. Then I went on my merry way. With he next rune, I was exploring it, and just with the puzzle-weapon, I just happen to note the hidden button by chance (just glancing over/viewing my cursor change). With this second time I got it, that there was always a button close to such a rune.* It wasn't that hard to make the connection, since you already have the hidden throw loot, which is also indicated by some graffiti on the walls and what not.
*(I see you say it's far from it, but they aren't, really? Ok, not *right* next to the rune, but it's not like you have to walk half a street further, like with the throw/bridey loot sometimes, neither. It's *fairly* close/in the vicinity. Though granted, some hidden buttons are easily missed. You have to scrutinize the area of the rune.)
I still didn't actually know what it did, but I let it stay on "active" as well. By the time I had found like 3-4, I found the gate, and then it became clear to me. (Surprises me you had to look it up: the signs/runes on around the (closed) gate are the same as the signs/runes that are close to the buttons, and the signs I activated were in another color, so it made it clear what the purpose was.)
There, all in spoiler-black! ;-)
the thing i had to look up was what the runes meant,
I knew they meant something and i was taking notes. but then i saw that i somehow lit one up and coudn't figure out what i did to light it up, which is what i had to look up a spoiler on.
then when i made the connection, i tried and tried to find more secret buttons but to no avail, because of how well hidden they are.
I did not spoil all the secret button locations, just 1 of them
and i "accidentlly" spoiled, that i'm actually too early in the game to fully solve it completely. I need to progress with the story further.
Man, you're fast. I just noticed I had spoilerS instead of spoiler set, fixed it, thinking no-one had noticed. ;-p
Edited a bit further, also.
Now, if you get stuck quest-wise, like with the harbor (not going to spoil, but you'll know what I mean IF you encounter it), it's because you didn't proceed with the main quest any further.
I'm telling you now, because some got frustrated they couldn't "move on", but that was because they had been doing all the side-quests, but none of the main quest any further.
Now - not that doing side quests is bad. You get some nice puzzles, combats, and some unique weapons, through it. Well, sometimes, not always. But it's part of the exploring. And you'd better do them before the hungering-blade-point, because that's a point of no return.
But that's all in the far future for you. :-)
I saw a guide claiming to have the solutions to "all the gear puzzles" but apparently, this one was not included.
I was about to give up, when suddenly, i clicked something in the right spot and the solution became clear and beyond the door was a treasure chest. A shiny treasure chest, with a beam of light shining on it and inside of it. . . 82 pieces of golden scat . . .cue the price is right disapointment theme.
don't get me wrong, 82 coins is the biggest pile i have seen all game. I just thought after killing all those tough enemies and solving that tough puzzle, there would be something more "unique" , like a piece of equipment or something.
butit's okay, because i crafted an elven greatsword and bought an elven sceptre and now i think my team is overgeared and overleveled for the next part of the main quest
Yes, it's one of the problems of the game. It's mostly "ok" in most places, but sometimes, after a difficult fight or very hard puzzle, you expect a bit *more*. But usually, you just get the same stuff, only marginally better gear and such. There are a few exceptions, for unique weapons, but those are mostly at the end of an important side-quest. That said, I usually focus on discovering new area's and progressively improving myself, without expecting any big bangs out of random chests/loot.
I said this before (but don't know if it was to you): don't be too stingy with your gold. If you see some better gear, even if it's marginally better: buy it. I don't know what level you're at, and I know at the start, gold coins are difficult to get, but once you've passed lvl10-15, you'll get more and more gold, and eventually will drown in it ;-) , but not have much to spend it on anymore (certainly not if you've entered the stage of master-crafted gear). So, unless you're short on money and saving for something specific, any buy of even slightly better gear is a good deal.
All the higher-level Elven puzzle weapons (with at least two puzzles on them) each have a shrine. There are hints to be found on the weapons, and hints on the elven-weapon-altars/shrines. I suspect you didn't inspect all the weapons to their fullest extend, if you haven't figured out yet the hint where a weapon needs to be at what shrine. ;-)
Since I won't spoil any further, I can only say: inspect them closer/more! :-p