Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Take Dorohedoro too for instance, very guiltygear-ish setting (well both take inspiration from trigun so, figures), some charadesigns that would translate super well into a fighting game, sorcerers having some neat concepts for mechanics, etc.
Back on topic: I wouldn't mind since I really like JJBA, but at the same time it's not my favourite series so I don't really care if there's no competent fighting game for it either. Don't get me wrong, a good 2D (or 2.5D) fighting game with a well-done artistic direction would be awesome, especially for such a mythic series. But it probably won't happen unless Bandai Namco decides to commission ASW for the job.