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So honestly it's just the random encounters for me.
Maybe people just hate on Yakuza 3 because they played 0, Kiwami, Kiwami 2 and then had a problem with the game's old style which I at least didn't have a problem with.
That and some youtuber or twitch streamer just told their fans to skip this game and read its plot on the wiki for some reason. So a lot of people just repeat that without ever having touched this game.
Also they broke the enemy AI with the remaster and they keep blocking your attacks (Blockuza). Honestly the gameplay is not that bad, it's just a choppy version of Y0/Kiwami. I find Y6 and Kiwami 2 more frustrating.
People who don't give this game a chance are fools, they are missing out a chill game with a really good story.
Certain plot twists and character behavior in the later part of the story not only made no sense but felt like none of the characters were given any value. With the exception of the orphanage and its kids, none of the characters introduced here were brought back or even mentioned in any entry after this game. The only person was Mine, with off hand references.
It was like they wanted to forget about 3 and forget about Okinawa as a whole, despite a lot of Kiryu's life being there. Even in 8, the game where half the plot revolves around Kiryu reminiscing on his life and the choices he made throughout the games, there was no reference to the yakuza family in Okinawa, only minor reference to Mine in one of Kiryu's moves, one character returning as a bartender in Hawaii, and that's it.
Storywise, the ONLY THING introduced in Yakuza 3 story wise are the kids. Every other Yakuza game introduced SOMETHING or SOMEONE that continues to have an impact in the story. Yakuza 4 had Akiyama and Saejima, Yakuza 5 developed Haruka more as a character and is even referenced in infinite Wealth way more than Yakuza 3 was.
The only thing you can semi-argue is that the Tojo financial situation and Daigo's behavior in Yakuza 4 is explained better if you played 3, but again, you can just take it at face value in Yakuza 4.
TL:DR: With the exception of meeting the kids in Kiryu's Orphanage and said bartender, nothing of value is gained in playing through Yakuza 3. Even if you look past the gameplay, the story gets way too much defense than it deserves. While the story is ok as a standalone, in the context of the entire series, you can literally just play 4 and go "oh yeah, Kiryu has an orphanage" and lose nothing of value.