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Being unable to stack items in the inventory, I also think is fine. Just put whatever u dnt need into the item box. The inventory feels bigger than it was in Yakuza 0 and Yakuza Kiwami. My only problem is that equipped items stay in ur inventory. Oddly enough, there's a QoL improvement that makes the item box better than Yakuza 0, Kiwami and Kiwami 2 IMO. U can access items in the item box when it makes sense, like at the pawn shop, or with the weapons repair/upgrade guy.
As for the save feature, lots of time I just wanna save the game and quit, but no, I have to walk half the map to find a save booth, have 2 fights along the way to finally being able to save and exit.
I mean, I'm not asking for much, those are such small changes that would improve the game a lot.
Not being able to stack things and having to one meal at a time, is a little annoying (more so the food one) but not something I've finding overly frustrating.
But then I'm also not playing for completion right now, I'm just playing through the games plots and then will probably play the next one rather than stick around for teh stuff I missed, I'll likely come back to the game later to clear stuff up, so maybe it will become more obnoxious then.
Y3 has some pretty dated design choices by modern standards.
Edit: What is up with Kamamura's comment being in "analysis limbo" for multiple days now?
I know that, but that's no excuse, lots of remasters out there have QoL updates.
Thanks! That will surely help!