Yakuza 3 Remastered

Yakuza 3 Remastered

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Fishing Questions
When the fish is swimming left, do I pull left or right? There's conflicting info on that and it's hard to tell which one I need to do since they're so hard.

Does pulling the rod up or down actually do anything, and if so, how do I utilise it?

Finally, how often should I give slack? Because it seems I'm putting on more pressure even if I do more slacking than reeling in.
Originally posted by Sixtyfivekills:
If fish goes to your right, you pull right and vice versa.

I don't think going up or down matters. As for slack, you just gotta stop reeling in and following the fish with your rod until it chills out. That being said, catching something like Tuna is nearly impossible, and I'd suggest you to cheese it by tanking the framerate unless they already fixed this issue which I highly doubt.
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Sixtyfivekills Jun 2, 2021 @ 3:59am 
If fish goes to your right, you pull right and vice versa.

I don't think going up or down matters. As for slack, you just gotta stop reeling in and following the fish with your rod until it chills out. That being said, catching something like Tuna is nearly impossible, and I'd suggest you to cheese it by tanking the framerate unless they already fixed this issue which I highly doubt.
Originally posted by Sixtyfivekills:
If fish goes to your right, you pull right and vice versa.

I don't think going up or down matters. As for slack, you just gotta stop reeling in and following the fish with your rod until it chills out. That being said, catching something like Tuna is nearly impossible, and I'd suggest you to cheese it by tanking the framerate unless they already fixed this issue which I highly doubt.
Ah, so even after Kiwami 2 they still don't bother fixing the framerate issues? Great to hear...

Anyways, thanks for the tips. I appreciate it.
Sixtyfivekills Jun 2, 2021 @ 5:19am 
Originally posted by Rocky McRockerson:
Ah, so even after Kiwami 2 they still don't bother fixing the framerate issues? Great to hear...
Most of the minigames are quite broken. The difference in difficulty when you play bowling with 30fps or above is huge. I couldn't hit a single strike with 60+ for hours, but the moment I switched to 30 I managed to get a strike in every single round first try.
Pool is also apparently broken unless you use a keyboard as far as I've heard.
Darts work fine.
Baseball works fine.
What about Karaoke? Does that have issues in 60fps or is it all good?
Sixtyfivekills Jun 2, 2021 @ 7:39am 
Originally posted by Rocky McRockerson:
What about Karaoke? Does that have issues in 60fps or is it all good?
Worked fine on my end, never experienced karaoke issues related to fps before (unless stuttering in Dragon Engine games counts, though I'd probably blame my PC for it).
Last edited by Sixtyfivekills; Jun 2, 2021 @ 7:39am
Originally posted by Sixtyfivekills:
Originally posted by Rocky McRockerson:
What about Karaoke? Does that have issues in 60fps or is it all good?
Worked fine on my end, never experienced karaoke issues related to fps before (unless stuttering in Dragon Engine games counts, though I'd probably blame my PC for it).
I think the Silent Patch for Kiwami 2 proves that the dragon engine ports could have been optimized better. So it's not just you, really.
Kamamura Jun 12, 2021 @ 8:43am 
Originally posted by Rocky McRockerson:
Originally posted by Sixtyfivekills:
Worked fine on my end, never experienced karaoke issues related to fps before (unless stuttering in Dragon Engine games counts, though I'd probably blame my PC for it).
I think the Silent Patch for Kiwami 2 proves that the dragon engine ports could have been optimized better. So it's not just you, really.

Indeed they could. if the porting was done by a competent company, we could have had actually good games. They weren't, it was QLOC, and so we haven't. Bad luck - next time, buy games from companies serious about their products!
DaKatGod Jun 12, 2021 @ 9:57am 
So, there isn't much of a framerate issue with fishing, at the time of this writing.
To answer your earlier question about tipping your rod up/down, it does actually do something: Tipping it forward/up causes it to have a bit of slack added to the reeling (without having to actually 'slack' the line) and tipping the rod backward/down causes it to reel-in faster, but adds much more tension to the line.

None of this matters for the regular fish, since you can catch them all with the left-right movement matching, and the fish will be reeled-in in no time. The only one you would even think of using this on is the Tuna. Simply holding the left-stick up + left/right would considerably help your catch-rate of the tuna than trying to juggle just LB/RB constantly while keeping an eye on the tension meter.

The Tuna is designed to not be an easy fish to catch, but it's doable with a bit of practice.
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Date Posted: Jun 2, 2021 @ 3:43am
Posts: 8