Yakuza 3 Remastered

Yakuza 3 Remastered

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CasualitieZ Feb 7, 2021 @ 12:37am
Yes i have tried your advice.
The blocking in this game jfc. Why does kiryu feel so weak in this game, he cannot break open blocks but has his broken after one attack. Yes i have tried to sidestep around them but the sidestep distance is so short it literally does nothing. Yes i have bought the combo speed booster. Yes i bait attacks but im only able to punch them once before they block. Kiryu is a yakuza of legend but his weak noodle arms cant even break open a block of an opponent half his size. This games combat is literal ♥♥♥♥♥♥♥.
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Showing 1-10 of 10 comments
PSICOPATO Feb 7, 2021 @ 3:27am 
Yeah it's pretty plot-breaking seeing Kiryu struggle, and fail, to break even a lowly Street Thug's block. I mean, I swear even the most generic Gangster in this game would give ♥♥♥♥♥♥♥ Ryuji Gouda a hard ass time. Streets of Kamurocho have truly changed in the 2 years between 2 and 3. Like everyone started taking steroids, or taking up classes under Komaki or something.
Lithurge Feb 7, 2021 @ 6:13am 
Yep, it doesn't help that the heat move prompt seems to be hit and miss either so that when you do eventually build up enough to trigger it, it takes forever to get in the right position to do so.

I really enjoyed 0 and the two Kiwami games, this one feels like a chore and I've only just reached chapter 5.
PremiumG98 Feb 7, 2021 @ 6:53am 
What a based game, filters one ♥♥♥♥♥♥ after another
Crowe Feb 7, 2021 @ 9:52am 
Originally posted by Lithurge:
Yep, it doesn't help that the heat move prompt seems to be hit and miss either
Lol it felt more consistent in 1 and 2.
0JMachine Feb 7, 2021 @ 9:02pm 
they block? grab em, side step AS they attack, pull out a weapon to heat action, learn the komaki moves and bait them into a counter, do if7 majima and have a cig to make them aggro or heat them with it... I could keep going but the end of the day there are many ways to get around blocking enemies
CasualitieZ Feb 7, 2021 @ 10:15pm 
Originally posted by 0JMachine0:
they block? grab em, side step AS they attack, pull out a weapon to heat action, learn the komaki moves and bait them into a counter, do if7 majima and have a cig to make them aggro or heat them with it... I could keep going but the end of the day there are many ways to get around blocking enemies
If you had read the post i said i have already tried to sidestep them. I need to land hits to do a heat action, so the weapon advice is useless. Boss' break grabs instantly a lot of the time or simply backstep 10 ft away. I need to progress to learn counters and i cannot progress or progress at a snails pace if i have chip away at boss' with one punch every 10 seconds.
0JMachine Feb 8, 2021 @ 9:47am 
Originally posted by This username is sunset:
Originally posted by 0JMachine0:
they block? grab em, side step AS they attack, pull out a weapon to heat action, learn the komaki moves and bait them into a counter, do if7 majima and have a cig to make them aggro or heat them with it... I could keep going but the end of the day there are many ways to get around blocking enemies
If you had read the post i said i have already tried to sidestep them. I need to land hits to do a heat action, so the weapon advice is useless. Boss' break grabs instantly a lot of the time or simply backstep 10 ft away. I need to progress to learn counters and i cannot progress or progress at a snails pace if i have chip away at boss' with one punch every 10 seconds.
drink a tauriner if you are that bad at the combat. you can also grab their feet after the first throw and repeat it till they die. use that to get a heat action for the larger guys you can't grab. get the heat action that makes you slam two peoples heads together. learn how to bait the enemy to attack. get the revelations so you can literally just run upto someone to heat action them or the heat action that attacks 4 people.
Do the side stories to get experience for soul, tech, and heat if you can't fight your way to learning them. heck if you completed the non combat osaka side stories before getting to kamuraocho you'd have enough experience to get everything to lvl 5. that's enough to learn the counter moves from komaki once you get to kamurocho and makes the game laughably easy combat wise. ESPECIALLY when leveling up soul makes enemies afraid of you which makes them unable to block you whenever their is one person left OR you pick up a weapon.

heck watch a youtube video. don't forget to buy the books from beam and the weapons modder in both osaka and kamurocho. the journals (those books that look like note pads) have moves in them. Charge attacks when held to the point you have a blue aura, breaks guards that can lead to combos or grabs. if an enemy resists your grab just tap the button to make it work. or you can just pummel em once grabbed. triangle(Y) in a grab attacks behind you in case someone is getting aggro.

not sure what else to say. Just don't forget the training, the books, the side stories, and leveling up.
0JMachine Feb 8, 2021 @ 9:51am 
Originally posted by Kanaev:
Blocking is not exactly fun and drags the fights on, but it's only a part of problem. The whole enemy AI in this game is the trashiest of trash. Ir depends on the enemy, but if they are normal / slow - they won't attack most of the time, so you can't even do counters on them. Or, if they are fast and, Majima forgive - have a fast weapon - they would go into their combos without mercy.

The worst boss so far was that patriarch of another clan in Okinawa. His second phase with fists is painful. Long combos with no downtime and you can't even interrupt them.
Of the optionals - Kamiyama in the coliseum with his kali sticks. Kali is the most canserous weapon in this game. Incredibly long combos without interruption and Kamiyama's AI constantly rolls around you. If you don't attack - he would stay back most of the time, but then you can't deal damage. If you throw normal punches - the first one goes trough and the rest of your combo is blocked, or he will start his combo right through your attacks. But if you throw a heavy - he will roll behind you ans start whaling. And that's not all! He could change directions mid combo. I rolled behind him when he was attacking and he just pivoted right back at me, because my punches can't interrupt him.

Even heat action cheese is hard. In 3 you can perform heat attacks only when an enemy is in "neutral" position, but Kamiyama rarely is! He's either rolling or attacking, so your heat action prompt won't show up.

Combat in this game is atrocious because of the AI. Don't even try to defend it. Even if I didn't play other parts to compare - it still would be horrible.
you do not need an enemy in a neutral position to heat action. you just don't know enough moves to pull it off. I'll admit the combat timing is faster due to qloc making a broken port but it's only about 2x as fast. kamiyama can be easily broken by charge attacks or getting behind him. get to a safe distance during the combo and get behind him and wail on (if you see him in the list of fighters grab the brass knuckles)
Aureilia Feb 8, 2021 @ 6:13pm 
If you think this is hard wait until you see the Amon's in 4 OMG. hair pulling out moments.

Originally posted by Lithurge:
Yep, it doesn't help that the heat move prompt seems to be hit and miss either so that when you do eventually build up enough to trigger it, it takes forever to get in the right position to do so.

I really enjoyed 0 and the two Kiwami games, this one feels like a chore and I've only just reached chapter 5.

Stick with it. I felt the same way with the plot. dunno if you mean that or the combat but it does pick up. The plot I mean. not the combat. that really doesn't change a lot.
Lithurge Feb 9, 2021 @ 2:16am 
Originally posted by Aureilia:
Stick with it. I felt the same way with the plot. dunno if you mean that or the combat but it does pick up. The plot I mean. not the combat. that really doesn't change a lot.
Thanks, I've stuck with it this far because I have enjoyed the story stuff, even the orphanage quests. I know a lot of people don't like them but they seem bound up in who Kiryu is.

One thing that has made the boss fights bearable as I don't have access to the apparently useful upgrades yet, is they all seem to take place in areas with lots of weapons you can pick up. Hopefully that'll continue.
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Date Posted: Feb 7, 2021 @ 12:37am
Posts: 10