Nevrosa: Spider Song

Nevrosa: Spider Song

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Masamune27858 May 22, 2019 @ 11:13pm
??
whats this, what does this have to do with primal
Originally posted by JukSteelfly:
Hi, this is an introduction into Primal Ritual world we are building.

You will try some game mechanics, visit Forest biome and see some cool story scenes.

This game is a significant improvement of Primal Ritual Demo we wanted to release earlier this month. The things went in such way that we had to make it a separate paid experience, so you will get a decent VR game with more lore information, interactions and Steam features like Achievements.

Spider Song will have a very low price cause we want to meet as many users as we can with this new Nevrosa game. Unfortunately, we could not make it completely free, as we did with Prelude, because of current team state.

We are a small independent team and work only due to your continued support.

After release, there will be an option to support us by purchasing DLCs with some nice bonuses.

We also plan to include Spider Song into later Nevrosa bundle with Primal Ritual so owners will be able to get a good discount for the big game this year.
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A developer of this app has indicated that this post answers the original topic.
JukSteelfly  [developer] May 24, 2019 @ 8:14am 
Hi, this is an introduction into Primal Ritual world we are building.

You will try some game mechanics, visit Forest biome and see some cool story scenes.

This game is a significant improvement of Primal Ritual Demo we wanted to release earlier this month. The things went in such way that we had to make it a separate paid experience, so you will get a decent VR game with more lore information, interactions and Steam features like Achievements.

Spider Song will have a very low price cause we want to meet as many users as we can with this new Nevrosa game. Unfortunately, we could not make it completely free, as we did with Prelude, because of current team state.

We are a small independent team and work only due to your continued support.

After release, there will be an option to support us by purchasing DLCs with some nice bonuses.

We also plan to include Spider Song into later Nevrosa bundle with Primal Ritual so owners will be able to get a good discount for the big game this year.
Masamune27858 May 24, 2019 @ 11:56pm 
ok, so i should look at it as if this is nevrosa prelude and nevrosa primal will be the open world game continuing the story. (is it a actual open world game with hubs for saving and eating or refilling ammo or whatver, like for instance days gone? or a narrative adventure.)
JukSteelfly  [developer] May 25, 2019 @ 7:14am 
Originally posted by Masamune27858:
ok, so i should look at it as if this is nevrosa prelude and nevrosa primal will be the open world game continuing the story. (is it a actual open world game with hubs for saving and eating or refilling ammo or whatver, like for instance days gone? or a narrative adventure.)

Yep, it's like if we had launched Prelude for $0.99 instead of making it completely free. Not a big price for VR owners, but will help us in further production.

More about Primal Ritual:

We have mechanics that could be interpreted like survival — for example, you have limited health, its level is bond to Pistol ammo and Blood Magic "mana", you need to explore the area but still have to restore the main camp where you can upgrade other weapons.

This is a story-driven experience, so you'll need to move along the main quest and resolve puzzles and game situations we have prepared for you, but the world is completely open for exploration.

There are AI-controlled animals represented by several different species with their own behavior.
Masamune27858 May 25, 2019 @ 2:23pm 
thats awsome. a open world vr game is needed bad, especially a nevrosa one. i do like manual reloads in games (or interaction with the weapon itself) such as i mentioned a sword that draws blood(meaning you have to cut yourself on hand to activate, or other mystical things using blood as ammo. i think blood syringes should be a thing, especially since you have arms, you should do like wilsons heart and utilize those arms for things, its really immersive. the demo had good atmosphere, i will say the pistol needs more haptic feedback, it feels like a pee shooter.
but so far i dig the concept. interactivity is key for a game like nevrosa.
yea and i get sick of those spiders, so it would be nice to see some new enemys.
Pheonics Jun 5, 2019 @ 1:12am 
Seems to be cool but I have performance issues on Rift due SteamVR. Is there a way to run it in native Oculus SDK mode?
JukSteelfly  [developer] Jun 5, 2019 @ 3:15am 
Originally posted by eternity:
Seems to be cool but I have performance issues on Rift due SteamVR. Is there a way to run it in native Oculus SDK mode?
Hi, we plan to add native SDK support later this summer, but I can't tell you the exact date. There mights be so much work to be done first (at all, not about porting to Oculis SDK) so we may move this to the Primal Ritual release.

What particular issues do you have with SteamVR? We tested the game on Rift CV1 and everything was fine.

If you are running Steam Home on the background we recommend to turn it off.
Masamune27858 Jun 5, 2019 @ 5:32am 
ya so is primal going to be much bigger>
JukSteelfly  [developer] Jun 5, 2019 @ 5:48am 
Originally posted by Masamune27858:
ya so is primal going to be much bigger>

Yes, Primal includes a large area made of several biomes you can explore. Spider Forest is one of them, however, you can make it much less dangerous by destroying spider hives.
Masamune27858 Jun 5, 2019 @ 6:49pm 
I want my survival to be threatened by everything. Like the forest vr sorta.
Masamune27858 Jun 5, 2019 @ 6:49pm 
But i like that.
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