Your Island -KIMI NO SIMA-

Your Island -KIMI NO SIMA-

BlueFenixR Mar 22, 2020 @ 6:27am
A few suggestions
- Show in storage places (including brickyards and other factories) the "service" range, or in other words, the maximum range other workers can travel to pick stuff in the warehouse.

- A more primitive "balloon" to manually transport resources (or to set up some automation), probably using the carry center with the options to move materials, functioning almost the same as the balloon just slower and with less capacity.

- Same option for the trolley once unlocked, set up which warehouse to pick stuff from and which to transport with the option to make it automatable.

- An UI list to keep track of storage capacities for food and materials (maybe with a new building?)

might have some other in the future.
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Showing 1-15 of 16 comments
BlueFenixR Mar 22, 2020 @ 9:06am 
Something i found: I could unlock the stone masons EX at culture level 1 but i could not make the precious metals storage.
BlueFenixR Mar 22, 2020 @ 10:36am 
Let carry centers put materials for buildings if idle.

EDIT: Maybe give the option to change priority of Carriers or White/Black List to not let them do some stuff. The work that can be assigned to Carriers would be:

- Ground : Prioritize picking up stuff in floor

- Factories: Prioritize placing items inside factories

- Homes: Prioritize placing items inside homes
Last edited by BlueFenixR; Mar 24, 2020 @ 12:29pm
BlueFenixR Mar 22, 2020 @ 11:07am 
Maybe one or two action command for unemployed villagers:

- Seek Job here: They will be hired on the selected building

- Finish this construction: They will building what you selected if slots aren't full.

Also my hopeless wish for fruit trees to also grow herbs, mushrooms and grass :V
BlueFenixR Mar 22, 2020 @ 11:38am 
Allow the Hunter Center to prioritize carrying stuff or destroying the nests, i usually end up with full storages and they keep trying to move something instead of destroying the nest to prevent more pests.

Alternatively, the option to destroy one of the items in the warehouse.
Last edited by BlueFenixR; Mar 22, 2020 @ 12:10pm
BlueFenixR Mar 22, 2020 @ 2:21pm 
Not sure if intended, but children can obey the clear order and you can individually send them on errands.

If intended i would love for them to be marked when your mouse its in the number of children like with the unemployed and free villagers.
BlueFenixR Mar 22, 2020 @ 3:31pm 
A way to mark trees so automatic lumberjacks can't take them down (for growing grass, mushrooms and herbs).
BlueFenixR Mar 22, 2020 @ 4:26pm 
An empty space (in homes) counter if possible. Another for Homeless people.
Last edited by BlueFenixR; Mar 22, 2020 @ 4:29pm
BlueFenixR Mar 23, 2020 @ 12:30pm 
2 new storage buildings:

- Warehouse: Can stock lots of diferent items, but they can only be taken out to deliver to their proper storage place (Stores, wood storage, herb storage, etc). A whitelist optional but highly recommended to tell villagers what to store in here.

- Market/Supermarket: similar to Warehouse but house related items (Processed food only not raw, tools, alcohol, clothes, etc) only, these can be taken out to deliver to houses directly.
BlueFenixR Mar 23, 2020 @ 12:42pm 
When you select a storage (say a herb storage) it will show you the global stocked/storage amount below the info of that storage, it will also show/highlight the same type of storage and show the how full bar it is (kinda like when transporting goods via balloon)
BlueFenixR Mar 23, 2020 @ 12:47pm 
A way to plan roads or zones where you will build in the future, if i place roads right now most villagers will eat through my stone and not build anything else until its done :|

Aditionally to that, maybe Wall and Gates to keep some of the critters outside?
Last edited by BlueFenixR; Mar 23, 2020 @ 1:16pm
BlueFenixR Mar 23, 2020 @ 2:16pm 
An option in Ark Convert Factory to fully consume storages's, i can place a few far away and stock via balloon to prevent food issues.

On that note, an option to do a half/quarter delivery with the balloon in case storage far away its only half or a bit full and i want to top off.
BlueFenixR Mar 24, 2020 @ 6:48pm 
Double Click on a death announcement try to employ a villager directly?
BlueFenixR Mar 25, 2020 @ 7:31pm 
An option on mouse over to show storage capacity bar instead of selecting it, its easier on the eyes since you keep following the pointer instead of the info box in the corner :)
BlueFenixR Mar 25, 2020 @ 8:22pm 
The F icon for storages on the Left and the L and X for locked status on the Right so its easier to see at a glance. (And an option to not show the L/X)
BlueFenixR Mar 28, 2020 @ 7:10pm 
After Reaching Culture 8 these might be my last suggestions

Make Goat farm level up the one that makes cheese.

Make Cow Level up the one that gives leather and meat.

Make a level up for every vegetable farm to increase yield by using extra fertilizer

Big Stone Mason EX.

Seismic Station EX that increases number of mountains and some appear as spirit mountains.

A black list/white list of products you want to accept and product you are willing to trade to automate docks and ports (need the public office building)

Big Mining Site with increased yield.

Give mountains a chance for crystals to appears.

1 Silver Rewards in port when reaching culture 7 or 8?

3-5 Crystal/Gold/Copper/Silver trades in the Ports without additional rewards.

"Construct This" action for villagers. "Seek Job Here" action for villagers

Protect Tree Construction so those trees can't be automatically be chopped.
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