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On a WAG that the PixellBytes' Adjustable Party Limit was the cause of the issue, I just cut the party down to 6, but still including Karlach, and this time after we killed Ketheric, the cut scene started with slightly different dialog for Karlach...indicating that she was there. And...seems like it has made the game stable? It was late last night when I did that so I didn't play too much longer after the cut scene...but in the past the game would *poof* within 2 minutes of that dialog finishing, so this time when it lasted for at least 15 mins thereafter I declared victory. Will give an update if that was premature. But for now, seems that having *too big* of a party with that party limit mod can cause a problem with that cut scene. Which honestly if there's a problem with the mod, really surprised it took that long to surface...because I'd been playing the whole game with it like that (adding each new companion I had until I had 8, at which point I figured that was plenty).