Baldur's Gate 3

Baldur's Gate 3

Voir les stats:
Patch #6: Inventory panel is gone
Yesterday, 15 Feb 2024, everything in my modded BG3 game was working just fine. Today when I loaded several different save points, the inventory panel was completely missing from every character. The weight they were carrying was still there, equipped items were still there, but the inventory panel itself was gone--including the grid lines for item spaces. Unequipping an item caused it to just vanish. Additionally, I can't open the traveler's chest in camp.

I don't know anything about programming mods. I know just enough to download mods and use BG3MM to organize them. Is this a case where I just need to wait for the mod devs to update their work for the new patch?

Thank you for whatever wisdom you can bestow upon me. I recognize that I know next to nothing about how this all works.
Dernière modification de Beorscealc; 17 févr. 2024 à 12h07
< >
Affichage des commentaires 31 à 39 sur 39
Fargol 18 févr. 2024 à 7h00 
Decided to test the theory that Plus UI is behind it all.

For starters, I deleted all mods including the overrides, started a new game, and still have the issue. Nothing in the mods folder, nothing, including overrides, on the enabled side of BG3MM,

1) I renamed the 'Baldur's Gate 3' folder under C:\users\[name]\Appdata\Local\Larian Studios\. A clean new 'Baldur's Gate 3' folder was created, sans 'mods' and 'BG3 Mod Manager' folders. Started a new game, and the inventory is back and functioning properly.

2) Copied the BG3 Mod Manager folder from the renamed folder into the new folder. Ran it and confirmed there are no enabled mods and no overrides present. Started a new game and inventory is still back and functioning properly.

3) Copied contents from the old mods folder into the new one. Ran mod manager and confirmed an empty left panel, no mods or overrides. Started a new game, no issue.

4) Quit game, enabled all mods other than the previously deleted overrides. Did a CTRL-E, started a new game. No inventory issues and the few mods I could test after playing a few minutes were present (i.e. the Death Knight class mod (great mod btw) and the one that puts a basic vendor in the first area in the Nautiloid).

5) Enabled Plus UI (also Improved UI as it's a requirement). Confirmed it's in the mod manager and enabled. CTRL-E. Started a new game and the inventory issue returned. Also, on the character creation screen, some of the class icons were invisible (all modded classes, but were selectable).

6) Removed Plus UI but left Improved UI enabled. CTRL-E. Started new game, some (modded) class icons invisible but selectable, and the inventory was properly functional.

7) Re-enabled Plus UI, CTRL-E, new game, inventory issue returned.

8) Just as a confirmation, deleted Plus UI (left Improved UI) and the issue is kaput.

9) Returned all other overrides (one at a time), and went through the new game test.
Results:
. AllTypesofResistance broke the inventory. Uploaded the update and no inventory issue.
. Better Containers - Could not load saved game. Bumped back to Main Menu. Downloaded update and no issue.

After confirming Plus UI is the likely culprit, I did the acid test and loaded a save game and
no inventory issue.

So yeah, looks like Plus UI (at least in my case) is the issue, along with the other two overrides which have been fixed with updates.
Dernière modification de Fargol; 18 févr. 2024 à 7h01
I'm a little confused about the order of events. Very nice post by Fargol.

Larian's Discord says they implemented Patch #6 on 02/16/2024. Some of my mod creators updated their mods immediately. I uploaded those mods into my game on the 17th very early in the morning. Everything worked great. Didn't play again until this morning. At this point, I've already been through the game once so I'm just playing around in it now, trying to see what things I missed, and some opportunities I could take. I uploaded 3 mods this morning (19th) and had the same broken inventory problem everyone else was having that had PlusUI. Found this discussion and unloaded PlusUI - it never worked right for me. It was supposed to allow me to use a different race and that race was never available when I started my second playthrough so I didn't bother much about deleting PlusUI.

Unfortunately, my game is wrecked now. Something is very wrong. I tried figuring out which mod was causing the problem (several are broken now) by taking them out, rolling them back, etc. but one mod has gotten so "extra" that when I delete it the game just loops until I quit and put it back in.

Do they constantly do little updates? I can't figure out if the patch was done on the 16th, why I'm just now having problems with everything else. Thanks to anyone who might have some insight on that. I don't want to completely uninstall BG3 and reinstall everything, but if I have to, I guess I have to.
Fargol a écrit :
Decided to test the theory that Plus UI is behind it all.

For starters, I deleted all mods including the overrides, started a new game, and still have the issue. Nothing in the mods folder, nothing, including overrides, on the enabled side of BG3MM,

1) I renamed the 'Baldur's Gate 3' folder under C:\users\[name]\Appdata\Local\Larian Studios\. A clean new 'Baldur's Gate 3' folder was created, sans 'mods' and 'BG3 Mod Manager' folders. Started a new game, and the inventory is back and functioning properly.

2) Copied the BG3 Mod Manager folder from the renamed folder into the new folder. Ran it and confirmed there are no enabled mods and no overrides present. Started a new game and inventory is still back and functioning properly.

3) Copied contents from the old mods folder into the new one. Ran mod manager and confirmed an empty left panel, no mods or overrides. Started a new game, no issue.

4) Quit game, enabled all mods other than the previously deleted overrides. Did a CTRL-E, started a new game. No inventory issues and the few mods I could test after playing a few minutes were present (i.e. the Death Knight class mod (great mod btw) and the one that puts a basic vendor in the first area in the Nautiloid).

5) Enabled Plus UI (also Improved UI as it's a requirement). Confirmed it's in the mod manager and enabled. CTRL-E. Started a new game and the inventory issue returned. Also, on the character creation screen, some of the class icons were invisible (all modded classes, but were selectable).

6) Removed Plus UI but left Improved UI enabled. CTRL-E. Started new game, some (modded) class icons invisible but selectable, and the inventory was properly functional.

7) Re-enabled Plus UI, CTRL-E, new game, inventory issue returned.

8) Just as a confirmation, deleted Plus UI (left Improved UI) and the issue is kaput.

9) Returned all other overrides (one at a time), and went through the new game test.
Results:
. AllTypesofResistance broke the inventory. Uploaded the update and no inventory issue.
. Better Containers - Could not load saved game. Bumped back to Main Menu. Downloaded update and no issue.

After confirming Plus UI is the likely culprit, I did the acid test and loaded a save game and
no inventory issue.

So yeah, looks like Plus UI (at least in my case) is the issue, along with the other two overrides which have been fixed with updates.

Not surprised.
アンジェル a écrit :
MercInTheMist a écrit :

So, I did remove it beforehand and it didn't seem to work. I tried to remove them all at one point and it didn't work. Decided to Verify My Files, redo my mods, delete the InterfaceUI mod alongside the PlusUi (which requires IUI and I forgot it existed) and try again and it worked.

I don't know, it worked. I am really new at modding on PC since this is my 3rd one I have actually modded on my PC, but it worked. Praise the Absolute. :sunekosuri:

No surprise.

I am actually wondering how many mods contain certain malicious lines hidden in them:)
Especially since there is no real verification for mods.:D
Nordil(Hun) a écrit :
アンジェル a écrit :

No surprise.

I am actually wondering how many mods contain certain malicious lines hidden in them:)
Especially since there is no real verification for mods.:D

The thing is: I do not see them as malicious. If you know they are there, they are there. You install and use a mod knowing the risks and how they work. Otherwise you do not.

One ironclad rule in that regards which is often recited in other lessons of life: do not use what you do not understand.
アンジェル a écrit :
Nordil(Hun) a écrit :

I am actually wondering how many mods contain certain malicious lines hidden in them:)
Especially since there is no real verification for mods.:D

The thing is: I do not see them as malicious. If you know they are there, they are there. You install and use a mod knowing the risks and how they work. Otherwise you do not.

One ironclad rule in that regards which is often recited in other lessons of life: do not use what you do not understand.

I know but about 98% of the guys using mods have no clue how they work. What snippets can be added to them abusing that the game will get some permissions via the OS:D
(I sometimes seriously consider writing a mod for a game and add a certain feature, like if you press a certain button it will round robin between screenshot, alt+f4, and format:D)
Entona a écrit :
It's the Plus UI mod, for those that are using it!
Uninstall the mod completely (Delete file, or move out of your Mod Folder). Make sure your script extender is updated, I had to make a quick new game to get the confirmation.

Old Saves work just fine with Plus UI removed!

Worked for me, thank you so much!
This has also occurred on the Mac version, immediately after #6 - so absolutely no mods, because no (simple) way to do so. Tried restarting, old saves, new game - nothing. Equipped items present, weight accounts for inventory, but nothing shows. Further, new collected items don't show either.
MercInTheMist a écrit :
So, I tried to fix it again, myself. Removed the ImprovedAi like some people suggested, it didn't fix the invisible inventory. Tried to remove all mods and try that, on a new game inventory was still gone??? I'm bummed out, I am craving some Baldur's Gate, mayne. :sunekosuri:
You may have to uninstall and reinstall the game, with mods off. Could be a possible fix.
< >
Affichage des commentaires 31 à 39 sur 39
Par page : 1530 50

Posté le 16 févr. 2024 à 15h03
Messages : 39