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Try to use Vulcan and see if it still happens there, too.
Have you looked into the Windows Event Log when this happens?
Try to increase the graphics setting and disable the 60 FPS cap and see if it happens, too.
What are the temperatures? Especially from the CPU?
Check if it happens on other demanding games / software, too? Especially stuff that uses plenty of CPU.
Isn't Vulkan even more unstable? Everywhere I've looked says to use Dx11
Poking around gets me this:
I tried that at first, didn't alter the graphics settings beyond default (which were uncapped FPS and ultra graphics) beyond minor cosmetic changes like font size and map orientation
Temps don't seem to get too bad, GPU idles at about 130 F and CPU at around 80 F-ish, and while playing both go up a variable amount, GPU capping at about 180 F max but usually in the 160-170 F range, and CPU in the 120s F, all within standard temperatures for intensive games.
I do sometimes get crashes on other things, it is true, but I usually find fixes for them. If they weren't always different fixes I'd be more inclined to think it is a hardware issue. I'm still open to that idea, but I want to try other options before I get a new CPU or any other hardware, especially with only vague conclusions that hardware is the problem.
Usually thats true, because Vulkan is very new and some drivers (especially NVidia it seems) just suck. But maybe something is borked with your DX in that case the Vulcan version might run better. At least it doesnt cost that much to test it, does it?
Spontanously I have no clue what the issue could be. But some had an "BEX64" issue in other games too, for example in GTA 5 because of third party software that was interferring with the game: https://www.reddit.com/r/GrandTheftAutoV_PC/comments/32lypb/i_found_the_fix_for_the_bex64stackhash_error/
Here is another Source for information regarding BEX errors: https://www.quora.com/What-are-BEX-errors-in-Windows
If its truely a Buffer Overflow Exception, it could be caused by a Mod. You say you arent using Mods, but have you in the past? Because if yes, it might still be Mod related because some Mods leave additional files that might still be active which you havent removed that now cause this issues.
Besides that and third party software interfering with the game it could be also Malware, broken game files (maybe try a clean reinstallation of the game) or an hardware issue.
To the hardware issue, strings are usually ended with an value of 0 in memory. But when the CPU / RAM for example malfunctions a 0 could be changed to something else so the game might continue to read beyond the supposed end into memory its not allowed to access and then it gets killed by windows (which results in a crash of the game).
Is the behaviour identical? I asked because if its CPU related issue and you decrease the graphics settings so much, the CPU might even get more load.
I understand only °C.
What fixes were there? Something like settings? The thing is, if its an hardware issue you might be able to bypass some issues with settings that just less likely trigger a situation that causes errors but even then if its hardware related its still an hardware issue (not saying it definetly is but I think the chances are there that it is).
Btw. which Windows do you use? Because Windows 11 did some recent patches that caused plenty of issues especially with games.
Also someone else just said here that he has issues with the newest NVidia driver. And I had issues during installation and had to install them twice, kill NVidia related and reinstall them again to make them work properly.
No, always the same, just crashing after a little while with no way of predicting it.
Roughly speaking-
80F = 26C
120F = 48C
180F = 82C
Safety triggers usually only trip at 200F/93C
Well, for instance, Total War: Warhammer III was fixed by going into NVidia control panel and manually capping it to 30fps.
Meanwhile, Surviving the Aftermath - Rebirth was solved by doing a bios update.
Red Read Redemption 2 just kept crashing with increasing frequency to the point of unplayability, and I never found a reason for it other than Rockstar not being very good at porting their games to PC.
Win11 yeah, can have another friend with Win11 try BG3, they also got it recently.
I reinstalled drivers just a few days ago for different reasons, could try again.
82°C are kind of high for a GPU, probably to high. Especially considering that Total War: Warhammer III was fixed by capping FPS to 30. In that case it could indeed be a GPU that gets to hot issue. I think my GPU never reached 80°C (a 4070 OC) and usually doesnt even get much higher than 70°C under full load. Maybe just opening the case might help (in this case your whole system should be a bit cooler by just opening the case).
Try to cap the FPS of BG3 to 30, activate NVidia DLAA (on performance), reduce resolution and quality and see if it still happens.
Since I dont use Win 11 myself I didnt care much about those issues, maybe google them to find out what type of issues they are and if they happen for everyone or only few and in which circumstances.
Try to completely deinstall them before you do that.
Nothing of this is normal. And capping any game is usually not necessary because the only cases where this would do anything is if the computer isnt capable to operate under full load which it should be able, otherwise its indeed some hardware issue.
Most commonly its overheating, but it can also be power related, for example if your power supply isnt able to deliver enough energy (especially when a GPU gets under full load) and / or if the board isnt able to power everthing with enough energy (especially true for cheap boards, my worst experiences were with ASRock).
Did all of this, still crashed.
That doesn't make sense though as to why BG3 would crash so much when Cyberpunk 2077, a much more intensive game, only crashed a couple of times out of over a hundred hours of play on this particular computer with the exact same hardware.
It absolutely doesn't matter if a game is more demanding, has better graphics, is more intense or whatever, that's not how it works...
Quite the opposite, especially when it comes to heat you can achieve high heat often with pretty simple stuff up to a point of failure / damage, while complex stuff tends to spread the heat more and causes less high temps / load on single spots.
For example Prime95 is a stress test tool for CPUs that makes them produce a lot of heat with very simple instructions.
Just an example from the real world, a 100 W lamp is really bright and takes plenty of energy and produces plenty of light / heat. But now compare it to a 10 W laser that can burn and even cut stuff, which one would You prefer to stand in front the lamp or the laser?
Re: what you mentioned earlier, I don't know why you think the temps I posted aren't normal, they absolutely are. If anything the CPU temps are a little lower than average. Maybe not if I was using liquid cooling, but for fans this is normal.
Regardless, while I acknowledge that the CPU is partly damaged, I guarantee that it is not an overheating problem.
There are 2 other items that you have not mentioned. SSD, how large are they and how much free space do you have.
RAM, 2x 32GB at what speed is it actually running. Have you tried swapping the 2 sticks over or running with just the one. Silicon lottery being what it is it could be that one is not as good as it ought to be and even if not running at the XMP OC speed it could still be an issue.
I've also run stress tests on the GPU and RAM, and especially on the CPU since it was most sus, and they all worked fine at high loads and higher temperatures with no errors or any problems whatsoever, so at this point I am extremely doubtful that it has anything to do with hardware at all.
What's most curious is I noticed that the BG3 crashes don't always create crash logs in the Windows Event Viewer.
This is your motherboard: https://www.gigabyte.com/Motherboard/B650-AORUS-ELITE-AX-rev-10-11/sp#sp ?
That is an AMD motherboard that doesn't support an Intel CPU how are you using it with an Intel CPU?
Oh and the B660 does not support 4800 MTs, so that is overclocked.
I think. I will check tomorrow.