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So, someone from the community was kind enough to try and troubleshoot some stuff with me. We came to the conclusion, that most likely the no spiders mod is having compatibility issues that may have corrputed our saves (as this is also happening on my second game now, hurrah!)
I haven't really had the time to lately, but this person said to try an load a save from before the Iron Throne and playing again from there without the mod. Not sure how far back we'd need to go to avoid the re-corrupting of data, but it's the best potential solution I've got right now.
I also checked the bugs tab on the mod's nexus page. Apparently the issue has been reported there (no idea why I didn't think to look there before), and it is marked as "being looked at". Since I'm not sure I can play the Iron Throne without the mod, I might just sit it out and keep making new saves that I just can't finish until we have some proper fix for it. I'll definitely give the 'load previous save' a try though. Just not sure I'd be able to follow through :|
Sorry I don't come bearing better news
Alright, I now come bearing potentially fantastic news! I just got around to investing the time and I've found that if I disable the mod before entering Flymm Cargo, all is not lost! I had a save back out on the balcony, before stealthing over to the hatch past those Worgs and kept it disabled until after the point my game usually crashes. Had to endure about 10 seconds of arachnids, made a new save, closed the game, enabled the mod, loaded back in and boom, no crash.
This confirms that it is indeed the mod's current iteration that corrputed at least my save file, but only some time after entering the cargo building. It might not necessarily be the hatch, could be the door after or even entering the sub, but honestly getting to that crash point takes too long for me to further test the limits of this. I'm gonna leave it there.
Try it and let me know if it works for you, too? I, for one, am excited to finally finish my first two playthroughs!
Hopefully, we can get a fully stable no-spider option with patch 7, be it in-game or via mod.
THIS is the solution! i was having the same issue. Thanks for posting this