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You wont fix inherent stutters with the UI/aura and when walking over puddles/blood regardless if you cap your fps or not.
https://www.reddit.com/r/BaldursGate3/comments/15ukdcw/critique_of_digital_foundry_tech_analysis_of_the/
It would be nice, I hope they implement it well. Also reporting back, so far my settings for my hardware still holding up, game locked at 60fps in Act 3 no matter what happens. No microstutters, no sudden lag with camera angles, all smooth buttery BG3 goodness.
60 locked is the logical target as no cpu can get past 78fps in act iii anyways. But would rather DLAA than DLSS on 1080p as now it is 720p really. DLSS is really for 4k and 8k.
But as long as you don't notice them good for you i guess.
Nice now you got native 1080p with AA. Before you had 720p with AA using dlss. Nice gain! :p
Just tried this today and it's been way better compared before (there are still some stuttering but are much tolerable and way playable now). Kudos!
Spec for reference: 3070 ti, Ryzen 7 3700x
Locking fps did change the performance. I do not have weird stutter related to frame drop anymore. Even if the game gets to 54 or 55 some times, it's still way smoother then before. Thanks!