Baldur's Gate 3

Baldur's Gate 3

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exariv Aug 16, 2023 @ 10:51pm
A very specific bug which I am now 85% sure is a bug. *Act 3 spoilers!*
So I have a bug in sorcerous sundries vault. I will aford for the notion that the wizards at larian may be too clever for me and I messed up but upon research I havent bumped into any mention of it.

Furthermore I am running a few mods and I realize that I should remove them to see if it helps but want to get a few more players who have gotten to act 3 as I was an EA player and my friends who hadnt played before are still in Act 1 which I will assume is not an isolated phenomenon.

So the bug is when I go through the traped "maze" with the named doors which I am now confident I did in the correct order I get to the vault unlocking levers when I go to use them however there is no animation of the lever being pulled nor do the vaults unlock. This is true for the Karsus and the Elminster vaults. The only thing that pulling the levers accomplishes is they are no longer reactive/interactable objects which makes the possibility of pulling them now barring my progress with both the Necromancy of Thay storyline as well as the wizard of waterdeep companion quest.

Anyone know anything about this? hould I uninstall my mods and give it the collegee try? Oh does knock work on the vault doors? I bet not but Ill go and see.
Date Posted: Aug 16, 2023 @ 10:51pm
Posts: 0