Baldur's Gate 3

Baldur's Gate 3

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Druid grove Everyone dies - Quest lines messed up
When my friend and I got to the druid grove we talked to some npc, walked around and everything was fine, for the most part...

Few weird differences from my early access play:
- Zevlor was not at the entrance after the initial fight, so no dialogue with him

-Walked to lower grove and then the druids aggro on us and we are thrown into combat

- All teiflings start fleeing and everyone starts fighting, its a massacre

Now Khaga is dead, most druids are dead, but we have positive relations with the remaining druids, and are seen as helping the teiflings survive the fight.
We found Zevlor in the main chambers and he is now asking us to kill the goblins, so I believe we can continue the main quest lines without issue. But I don't know where Volo is, and one quest line with the kid at the beach with the harpies is bugged.

Questline bug:
After rescuing the kid from the harpies we are told to go into the lower cave to talk with the tiefling kids and progress the quest. The thing is that no one wants to talk, all the npcs have 1 line of dialogue and the quest line is stopped...

Has anyone else had this issue?



I'm not opposed to this outcome, as we wanted to do a more evil or chaotic play through, but I want to make sure we can continue forward through the game and not get stuck...
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I went into the grove last night for first time in Launch. It was almost exactly like EA I thought. We fought off the goblins at the gate. The adventurers lived, they argued with Zevlor inside the gate. Z punched the dude.... Z then walked to his cave office. I went to to see the evil druid lady "leader" (who I always kill) and this fight was different than EA. All the dialog re the girl was the same, and the "You're a monster" conversation too. But when I attacked her, it was just her and one other halfling druid. In EA, this fight would cause the rat druids to join, the healer dwarf from the other room, and whoever was in the library. But this time, was hardly a fight at all. When we left and returned to the outer grove, the refugees were all piled in the jail area and the druids were crowded around them just murdering them all. Genocide basically. I was able to finish off the druids, but they were very intent on killing the refugees, so by the end of the fight, we were the only ones standing. Oddly, the vendor halfling was the hardest enemy in the whole place.
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Date Posted: Aug 7, 2023 @ 10:59am
Posts: 1