Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you pass the toll booth, turning left is the enterance to the Moontowers and there is fast travel sign there, then you can teleport your party easily. No shadow there because moonlanterns will be positioned as street lamps.
In the Moontowers you will get a chance to get the moonlantern on the first quest you recieve there, but don't be killing people just play the true soul masquerade a bit
Ah, no worries, there had to be a way, thanks for the award man
I'd say it's still an issue with the Drider that should be fixed or changed or atleast give note that convoy seems to be getting away, rush for it or something, I mean you trigger the convoy unknowingly and if you hide they continue down the road, fine I get the ambush quest, but how should I have known I need to speak to someone else before it or rush for them like crazy, because I pretty much just entered the shadowlands and went exploring a bit before the Last Inn..
yeah really, like with nere's quest they tell you that if you leave or rest he will die, like no way to have this happen in that quest line. but here they let you get totally screwed and you just don't know until its too late.
That looks like a tricky way to bypass the problem..
For me I just encountered the drider and let them pass before getting into hotel, so they just disappeared and seems nowhere to get the lantern anymore..
It is totally fine if that's exactly the plot, but no dialog/clues indicate it, makes me feel quite confusing. Just like a bug instead of a reasonable consequence.
Actually i gave out similar solution once. And there is an easier and less dangerous way. If you select the far left bridge, where you can find Rolan, you jump through ,and run left you will get to a moonlamp litten area. (It will show street lamps with white light)
That is the docks, you will encounter a single guard there. You can pass via an easy check, or kill her, but it is best to do it stealthily or fast loot and hide the corpse.
Once done you can continue walking through the docks, then you will get into the dungeon part of the Tower. From there on you can continue with certain side quests, or you can wonder around. One thing to note that there is a ladder with which you can climb up to supporting pillars, under the ceiling in the main room (where two traders are, and a trio of goblins, the ladder is by the goblins).
Once you climbed up, you should head the direction where the traders are...If you go to the end you will see a skeleton. Loot it and turn left. Then you will get to a strange tree, and you can climb it. This will lead you upstairs to a Selunite room. One of the adjoining room will be the General's room, which has a back door. (DC 30 for general's room)
Exit through the back door once you've done all you wanted.
There you are on a balcony and there is another door beside you with also DC 30. Enter this room, voila, you found your moon lantern;)
Also if you go out from the main hall(i mentioned earlier with the traders) using the main gates, you will get to the bridge which is next to the Ancient symbol you describe. So enter turn mode with one person, at the end of the bridge run to the symbol and back.
This way you get less damage.