Baldur's Gate 3

Baldur's Gate 3

View Stats:
Grymforge + Abandoned Refuge extremely crash prone. Progress is slow.
I have tried playing the game in both directx 11 mode and Vulkan, both crash the game in this area repeatedly. (dx11 crashes my entire system hard I don't recommend it)

So far I have had no issues in other parts of Act 1 aside from initially playing in dx11 which proved to crash the game during fights, then I switched to Vulkan for the majority of my playthrough, now much more stable. But I finally reached the duergar expedition in the underdark I have been crashing every 5 minutes in the Abandoned Refuge whenever I pan my camera around.

Has anybody else ran into similar issues in this map area? Ever since I broke through the rubble to get to the top story of the ruined temple, the game crashes sometimes when I pan the camera around.

specs
RX 7900 XTX
7800 X3D
32 GB 5200mh ddr5 memory. XMP on.
Dell 27" 240hz monitor
Last edited by YourLittlePogchamp; Aug 9, 2023 @ 10:09am
< >
Showing 1-15 of 77 comments
Black-X Aug 6, 2023 @ 3:21pm 
You're not alone. I'm in Grymforge right now and getting crashes pretty much every 10 minutes at the worst possible moments. They are not limited to a specific section of Grymforge, at least I don't think so. From what I've heard, people had crashes there back in EA too, though it never happened to me. My specs are pretty similar to yours actually with RX 7900 XTX, R9 5900X and 32Gb 3200 D4 ram. Not an API issue and verifying files does nothing either. Quite possible that there's a corrupt asset there somewhere.
Originally posted by Black-X:
You're not alone. I'm in Grymforge right now and getting crashes pretty much every 10 minutes at the worst possible moments. They are not limited to a specific section of Grymforge, at least I don't think so. From what I've heard, people had crashes there back in EA too, though it never happened to me. My specs are pretty similar to yours actually with RX 7900 XTX, R9 5900X and 32Gb 3200 D4 ram. Not an API issue and verifying files does nothing either. Quite possible that there's a corrupt asset there somewhere.

I am just going to have start aggressively autosaving every minute and after every round of combat at the moment. It sucks.
Black-X Aug 6, 2023 @ 4:11pm 
Originally posted by YourLittlePogchamp:
Originally posted by Black-X:
You're not alone. I'm in Grymforge right now and getting crashes pretty much every 10 minutes at the worst possible moments. They are not limited to a specific section of Grymforge, at least I don't think so. From what I've heard, people had crashes there back in EA too, though it never happened to me. My specs are pretty similar to yours actually with RX 7900 XTX, R9 5900X and 32Gb 3200 D4 ram. Not an API issue and verifying files does nothing either. Quite possible that there's a corrupt asset there somewhere.

I am just going to have start aggressively autosaving every minute and after every round of combat at the moment. It sucks.
To be honest, I have a sneaky suspicion that recent "hotfix" might actually be responsible for crashing somehow. Game was running flawlessly before it rolled in. Tomorrow's monday, so I guess let's wait and see, Larian is usually quite fast when it comes to responding to bugs, and it's not just us two affected, lots of people had weird shenanigans since then.
I'm having the same issue. When I first started playing, the game had stability issues under DX11; I couldn't even make it through character creation without a DirectX device disconnect crash. After switching to Vulkan it ran flawlessly, up until I got to the Grymforge/Abandoned Refuge area. Now I can't play more than 10 minutes without crashing.

I tried capping the framerate and lowering graphics settings but it didn't fix the problem. Switching back to DX11 didn't fix it either. I was monitoring system usage and temps using HWMonitor and never noticed anything out of the ordinary (no high temps or unusual power draw). Anecdotally the crashes seem to happen most often while viewing several floors at once, e.g. from a high vantage point or after climbing a ladder.

At this point it's pretty much unplayable and I'm just waiting for a fix. My specs are similar to above posters: 5900X, 32GB 3600mhz RAM, 7900XTX.
Last edited by DoctorBrain <∞>; Aug 8, 2023 @ 1:26pm
Originally posted by DoctorBrain <∞>:
I'm having the same issue. When I first stated playing the game had stability issues under DX11; I couldn't even make it through character creation without a DirectX device disconnect crash. After switching to Vulkan it ran flawlessly, up until I got to the Grymforge/Abandoned Refuge area. Now I can't play more than 20 minutes without crashing.

I tried capping the framerate and lowering graphics settings but it didn't fix the problem. Switching back to DX11 didn't fix it either. I was monitoring system usage and temps using HWMonitor and never noticed anything out of the ordinary (no high temps or unusual power draw). Anecdotally the crashes seem to happen most often while viewing several floors at once, e.g. from a high vantage point or after climbing a ladder.

At this point it's pretty much unplayable and I'm just waiting for a fix. My specs are similar to above posters: 5900X, 32GB 3600mhz RAM, 7900XTX.

That is what I've noticed, any part of the map that isn't in the center with its 2/3 stories of items, traps, NPCs, and things seems to not crash the game.

Notably it is the worst around and inside the chamber with the duergar and deep gnomes mining
Last edited by YourLittlePogchamp; Aug 7, 2023 @ 9:52am
Black-X Aug 7, 2023 @ 9:56am 
Most of the crashes indeed occurred while traversing the rafts AND looking towards that region, I did have several crashes at the forge itself too. Once again, it's hard to say what it could be, so either a hotfix is to blame, or there is indeed a corrupted mesh or a texture that's missing a mesh that's causing it.
DoctorBrain <∞> Aug 7, 2023 @ 10:27am 
I've seen a lot of complaints generally around the Grymforge area being very crash-prone, but I've also noticed that a lot of posters who are experiencing this issue also have the 7900XTX. I'm wondering if the problem is affecting this card disproportionately compared to other GPUs.
MikeTsa7 Aug 7, 2023 @ 10:29am 
Same issues here, got to the forge about an hour ago and game keeps crashing. Been running the game on vulkan with ultra settings at 1440p 120 FPS since EA with 40 hours on launch version, never had issues.
Specs: 7700x CPU, 32 GB 5600 RAM, 6900 XT GPU
Ophi Aug 7, 2023 @ 10:46am 
Same issue here, I have a 5700xt and 5800x.
Sinister Mike Aug 7, 2023 @ 2:45pm 
Originally posted by DoctorBrain <∞>:
I've seen a lot of complaints generally around the Grymforge area being very crash-prone, but I've also noticed that a lot of posters who are experiencing this issue also have the 7900XTX. I'm wondering if the problem is affecting this card disproportionately compared to other GPUs.

I was thinking the same about the Radeon cards. I run a 7900XT (Not the XTX as most others seem to be). Up until the Grymforge I have not had a single crash. I have played long sessions (6 to 8 hours) with both DX11 and Vulcan. While Vulcan gives me slightly better performance. Generally both have been fine.
Specs: 5800X CPU, 64GB DDR4 RAM, 7900XT GPU, WD850 Black NVME.
Originally posted by DoctorBrain <∞>:
I've seen a lot of complaints generally around the Grymforge area being very crash-prone, but I've also noticed that a lot of posters who are experiencing this issue also have the 7900XTX. I'm wondering if the problem is affecting this card disproportionately compared to other GPUs.
Well, I have an NVidia card and am getting constant crashes in Grymforge, though I do have an AMD CPU.
Tvetov Nato Aug 8, 2023 @ 2:42am 
Have the same issue. Specifically in the upper regions.
D1ckMau5 Aug 8, 2023 @ 4:33am 
Same here
Mellow Sky Aug 8, 2023 @ 4:41am 
same, 6650xt
Onkel Charly Aug 8, 2023 @ 6:04am 
same here ....after finishing battle and looting some orange lantern, i am getting hard pc resets....4x in a row so far
< >
Showing 1-15 of 77 comments
Per page: 1530 50

Date Posted: Aug 6, 2023 @ 3:07pm
Posts: 77