Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
EDIT: Confirmed. I could unequip the spear from my MC in my save before finishing Shadowheart's companion quest. I guess the fix is to not have that spear equipped while that quest is happening :/
Same thing happen, tho i'm hours away from that and just realized it... ffs
This bug happened from the moment. Second Act - Moon Towers - Dungeon with prisoners - a place with a Boat, nearby - When picking up clubs from the ground, which automatically began to be taken “in the main weapon slot.” - Whenever you try to replace the weapon with another, the baton immediately returns back. - Even after selling simple clubs to a merchant. At the merchant's own. These clubs were automatically equipped. Immediately after selling them to the “merchant”.