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Side note:
I never liked the idea that you can stick a metal sword in a fire and it catches fire immediately. You should have to spend an action to coat your sword with oil and have oil in your inventory.
I didn't noticed the behavior, but I find it as a nice trick because let any fire in the room can lead to sort of instadeath. I mean for a first play and you wonder what is happening when you trigger the traps.
So I would argue to live with it, it's not a bug but a hint design.
The button is in the back that opens the secret room with the crypt in it. This is where you meet the skeleton that will go to your camp and rez your fallen party members.
At least I think that is where they meant. Due to the comment about lighting his sword.
I tried it with a different party last night and nothing went out for me again. So I am not sure what issue he is having. I cant repeat it.
Final fight is a bizarre naming, it closes the quest? Because there's multiply way to manage the Church and this can be one of the first fight if not the first.
But ok, it's the button that open access to the room to the tomb where there's a skeleton/undead/lich (not clear for me) that will join at camp to allow resurrect for a gold price.
That's this button?
Yeah it's clear, at next play start I'll give a check.