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So far mods on Early Access look promising. Relax, modding should be fine.
I don't really understand what you're saying. I don't think you fully understood my post, please reread.
Apart from that modders don't have to test as rigorously, don't have to follow Design specifications etc. While I did plenty of my own modding etc and I love the work each of the modders does, be the mod as small as it might be, even just a single line of code, but it really isn't easy for Companies to just let modders do their work for them.
And it's not like there haven't already a bunch of examples of devs supposedly "taking" modders work that lead to outcries in the community.
So while your suggestion might sound simple and sensible on the surface, it's a minefield of different traps in a commercial context, and I don't blame any dev not wanting to navigate that.
There is certainly a spiderweb of legality involved in this. However, nothing I mentioned was beyond PhB, so I would (perhaps naively) assume it is covered under the same license.
Larian has always been supportive of modding and I'm sure they will continue to be, but I'm sure if they determined the benefits could outweigh the costs of developing the legal, and practical framework to move mods into the official branch, they would.
Other games have done so, with varying degrees of success. I simply think BG3 is a massive enough undertaking that it could use every +1 initiative it can muster.
Larian's agreement is between them and WoTC. CC/OGL license does not apply to BG3.