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It's people hoarding barrels from other areas, stacking them up in places they dont exist naturally, and blowing them up to win a fight spouting "barrels OP" that are just being ridiculous.
If I save grenade launcher ammo for the last fight of resident evil games are they OP?
ITS A SINGLE PLAYER GAME let people do fun stuff if they want to
But then the game would be too much like DOS! How dare they do that, amirite?!?!
That's because stealth is broken right now. I'd imagine Larian will get around to fixing it and improving upon it; it's just probably further down their list since it's one (large) mechanic that most PCs won't leverage as much.
At least the mods FINALLY locked the duplicate thread. Jesus, that thread shouldn't have been revived in the first place.
They are not.
- They often appear in places that make little to no sense.
- They are too frequent. This makes the entire mechanic begin to feel gimmicky.
- Oil and wine do not explode like bombs unless under extreme pressure. They are flammable, however.
- NPC's barely react to the presence of these bombs, except to occasionally explode them themselves.
-You were already heavily disproven here
-You were already heavily disproven here
-I would agree with you.. but no, I won't.
-Literally everyone admits this. This has nothing to do with anything; this point is you accepting the existence of barrels, as is, which you clearly want them completely removed. Go away.
This is how many barrels are in Act 1, in total: https://www.reddit.com/r/BaldursGate3/comments/jb52af/baldurs_gate_3_special_barrel_census/
Not that many. Especially as many are clustered. Go away. Stop making these repeated, dead, disproven arguments.
I've been raised on action movies, red mystery barrels in shooters, explosive fuel tanks in strategy games, and even had them in tabletop games.
That's why I said my opinion is that they're fine. They're not a new concept. They're not too frequent, they're not too powerful.
They're there to be abused if you want to but nobody is making you. They dont appear in ANY key fights except the grove defense specifically AS TRAPS
I'd also like to point out that refined gas ought to be more explosive than crude oil.
https://www.youtube.com/watch?v=lIo_0qBR8nU
Yeah, well that's literally why many of us don't like it.
Just because you said it doesn't make it true. Doesn't matter if it's a 'new' concept or not, it's a dumb concept. They are too frequent, and they're too much of an "I win button".
I've pointed out before, the "just ignore them" argument holds no water when the enemies use them too.
I'll have to give some more thought as to stealth mechanics in general and placing barrels around NPCs. Some complain about it breaking immersion, but they also could just not use the barrels. I don't and seem to get through the game just fine.
There are some common practice things that I find to be immersion breaking but I don't try to stop others from doing them. I just don't engage in those practices I find to be immersion breaking.
I will give it some thought.
Propane tanks CAN explode. But that's because of a multitude of factors.
https://www.shefflaw.com/how-common-are-propane-explosions/
https://www.youtube.com/watch?v=Lr15rPHEmeQ
https://sinasdramis.com/dangers-of-propane-gas/
It's not that propane itself can't explode but that propane tanks are designed to PREVENT explosions. You're not including the fact that tanks are designed specifically to mitigate risk factors. An explosion is just super-heated, high-pressurized air spreading rapidly; anything flammable can explode. The likelihood of it is dependent on material and environment.
What mythbusters proved is that propane TANKS are safe. Not that propane itself can't explode.
You can even get ethanol (alcohol, as in wine) to explode:
https://www.youtube.com/watch?v=_QYN7EDVTGA
You can even get explosions from... grain. Just grain. Literal pieces of wheat or rye (flour).
https://www.princeton.edu/~ota/disk1/1995/9561/956106.PDF
The barrels in the grove cave arent near combat. The ones on the nautiloid arent near combat. Crashed ship arent near combat.
You can LITERALLY not figuratively, ignore barrels and nothing will change for you.
Yes, but the enemies don't hoard them and place them around your party and blow them up. They only use them if you put a character too close to an explosive barrel on the battlefield... which normally there aren't many, so they are quite easy to avoid. I don't even notice them most of the time. Just don't place characters near highly explosive materials and the enemy doesn't use them....
https://www.rt.com/news/488008-huge-explosion-chemical-plant-mexico/
Here's a news story of an alcohol factory's tank exploding. A BIG explosion. One you can visibly see well, on video.
Is BG3's firewine exploding realistic? Probably not. Is alcohol incapable of exploding? Wrong, it is. Now quit these arguments and argue something real.
Dwarves are resistant to alcohol poisoning
Who's to say it's not 150 proof liquid explosive napalm?
Bars probably water it down so their customers dont die
I kind of want this to be canon now lmao. Granted, firewine is consumed by non-dwarves so it can't be too deadly.