Baldur's Gate 3

Baldur's Gate 3

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Gemris 2020년 12월 10일 오전 11시 16분
Is it me, or most of male faces are... Ugly?
Halflings look like hardened alcoholics, drow and elves have hunky faces (for a stereotypical elf?). Dwarfs get a pass, because they are... dwarfs. But seriously though, besides half elves, other male face choices so far are... "eh."
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Gimble_Games 2020년 12월 11일 오후 10시 39분 
Soft Lockpick님이 먼저 게시:
treahnurb님이 먼저 게시:
Just pick half elf, easy.

PLAYER CHOICE
Because full blooded Elves in D&D can't have facial hair according to 5e which this game is based off of.
Soft Lockpick 2020년 12월 12일 오전 5시 02분 
ShmoopleDoop95님이 먼저 게시:
Soft Lockpick님이 먼저 게시:

PLAYER CHOICE
Because full blooded Elves in D&D can't have facial hair according to 5e which this game is based off of.

PLAYER CHOICE
LSDBunny 2020년 12월 12일 오전 9시 22분 
ShmoopleDoop95님이 먼저 게시:
Soft Lockpick님이 먼저 게시:

PLAYER CHOICE
Because full blooded Elves in D&D can't have facial hair according to 5e which this game is based off of.

But in PnP a good DM can allow you to break certain rules if it doesn't hurt gameplay and you got a good explanation. Like your character is of an isolated village of elves, that have some humans in their ancestry or you have been cursed to bear the ugly face of a lowly human or you actually seeked out a wizard to give you the face cussion you so much desire. Maybe you even would chose a low charisma score for them, to indicate that their appearance is abnormal and therefore met with prejudice.
Something completely different 2020년 12월 12일 오전 11시 04분 
I rather enjoy how the faces shift when emotions change.

Smiling faces in older games often look silly but in BG they look... happy. It adds to the game for me.
Aly 2020년 12월 12일 오후 6시 54분 
Elves are fine but the other races yea they're kinda ugly.
Aldain 2020년 12월 12일 오후 7시 06분 
I think one of my issues with a few of the faces is that the brow line is scrunched way too close together.

Like somebody slammed their head between a book or something.
Soft Lockpick 2020년 12월 12일 오후 7시 09분 
I just wish my character would stop putting their hands on their hips and making that face.
swbrandt 2020년 12월 14일 오후 8시 28분 
Wes님이 먼저 게시:
Soft Lockpick님이 먼저 게시:
I just wish my character would stop putting their hands on their hips and making that face.

Searching on google for images & can't find what you mean? I'm paranoid to watch any vids in fear of more spoilers. 😞 So don't know if you'll ever answer, but is it the kind I imagine on spoiled kids with attitude? Or is it the one females joke about called "resting (b-word) face?" xD

There are so many negative ways to look when putting our hands to our hips, why couldn't you have just said it instead of getting people like me curious & googling it. 😢

Nah, I think it's meant to be sort of skeptical or quizzical, a sort of pursed lips kind of thing. On the female adventurers I think it kind of looks cute. But I can see how the guys might feel differently.

Here's an example (don't worry no spoilers): https://steamcommunity.com/sharedfiles/filedetails/?id=2321361994
swbrandt 님이 마지막으로 수정; 2020년 12월 14일 오후 8시 37분
swbrandt 2020년 12월 18일 오후 4시 40분 
Wes님이 먼저 게시:
swbrandt님이 먼저 게시:
Nah, I think it's meant to be sort of skeptical or quizzical, a sort of pursed lips kind of thing. On the female adventurers I think it kind of looks cute. But I can see how the guys might feel differently.

If that's what he mean't, then I can see why he wants it to stop.

Simple solution, just change the faces sometimes depending on the scenario so it won't become repetitive? Oh & I agree about the face being cute lol, it's definitely not what I expected when seeing the screenshot. Thanks for taking the time to share it with me. ^_^

You're welcome.

Personally I think the facial animations are pretty good, especially considering it's still in EA. I like that my PC has expressions and their face isn't just blank all the time. They also seem to have figured out how to animate smiles really well. Typically in games the smiles look like grimaces to me, because they don't reach the eyes. Larian's are well above average IMHO. But the "I'm in pain" faces need work.

Larian has been putting a lot of work into the cinematics, so they are getting consistently better. By the time the game comes out in full release, I expect we'll have more variety in facial expressions. And if they can get them consistently as good as their best work so far, I'll be more than happy with the facial animation.
swbrandt 2020년 12월 21일 오후 2시 06분 
Wes님이 먼저 게시:
swbrandt님이 먼저 게시:
You're welcome. Personally I think the facial animations are pretty good, especially considering it's still in EA. I like that my PC has expressions and their face isn't just blank all the time. They also seem to have figured out how to animate smiles really well. Typically in games the smiles look like grimaces to me, because they don't reach the eyes. Larian's are well above average IMHO. But the "I'm in pain" faces need work.

Larian has been putting a lot of work into the cinematics, so they are getting consistently better. By the time the game comes out in full release, I expect we'll have more variety in facial expressions. And if they can get them consistently as good as their best work so far, I'll be more than happy with the facial animation.

in Larian I trust, so BG3 is in very good hands swbrandt! 😇 It can possibly be the greatest crpg in all factors like the animations. Plus the reactivity too, which you mentioned as a concern on another topic.

(cp) - If you're out there Larian, you can do it! I'm your Adrian from "Rocky" saying, "There's one thing I want you to do for me?" And you respond with, "What's that?" & I smile saying, "Win.....win! Prove to fans like swbrandt that BG3 & those animations, reactivity will be top quality!" (*cue in rocky montage music.*) 😎 https://youtu.be/Y22sICKv86U

LOL, Dude you crack me up. :-)

And yes, I am a fan of Larian's, too. I really enjoyed both DOS and DOS2. I'm hopeful that Larian is going to really knock this one out of the park.
Myunihausen 2020년 12월 21일 오후 2시 42분 
You are not wrong OP, hopefully it's fixed before release but so far the character creation in this game is pathetic. If they were going for the feel of 2004, they got it.
treahnurb 2020년 12월 21일 오후 3시 17분 
Myunihausen님이 먼저 게시:
You are not wrong OP, hopefully it's fixed before release but so far the character creation in this game is pathetic. If they were going for the feel of 2004, they got it.
Strange. When I was in the CC for the first time I was like "♥♥♥♥♥♥♥♥♥ so many options and why does everything look so great, specially the hair..."
Hans Blitz 2020년 12월 21일 오후 3시 33분 
I would say with the right ,morph sliders in editor you can do pretty much what you like, still some face shapes are based of the actual persons face that was shot for the model, i can place my face on avatar rag dolls on pretty much any generation mesh model, most cases with the right tools use can sculpt or shape pretty much anything then parent pretty much anything to the Bone Children, development is almost like being a Necromancer where your parenting whats called bone children, in this manner you can equip mesh models with pretty much any object and set it up for key frame animations within the game editor. The best models are usually from people that have stood in a photo studio and they have taken high def shots of all areas of the body or sculpted statue that is then 3D scanned to produce a life like model on the generation mesh model that your sculpting too.
You want Ugly this is ugly... but the character is meant too be ugly...
https://steamcommunity.com/sharedfiles/filedetails/?id=2244410173
I think most games do unrealistic pretty people with no faults scars or genetic traits, these small faults define a model and make a model more realistic in high render.
swbrandt 2020년 12월 21일 오후 3시 35분 
I don't think the faces are bad looking, but I do agree that more options per race would be appreciated. Or else more customization options so that those 5 options per race can be made to look more unique. The hairstyles are excellent, the face paint options decent, the color choices very good, and the skin textures realistic. But makeup is completely limited to eyes. No option to add scars, or resize/reshape facial features.

The system of using facial scans has created a situation where the results can be quite good for any individual, but some players won't feel satisfied that they have made the PC "their own" and others will feel annoyed that they see the same faces on NPCs and their friends' characters.

I have no problem making characters that I enjoy looking at - male or female. But when I look at images shared by other players, so many look very similar. So I can see, oh, they used the same facial preset I did. That's a bit of a let-down.
Hans Blitz 2020년 12월 21일 오후 3시 48분 
Depends on your system too on how much a character renders detail, high end cards like 2080's with 12 GB Vram make a huge difference in render quality of any model, Really comes down to how you render in game at what detail so it runs smoothly, high end video cards render everything and use the best technology like ray tracing and such. https://steamcommunity.com/sharedfiles/filedetails/?id=2321260702
Hans Blitz 님이 마지막으로 수정; 2020년 12월 21일 오후 3시 49분
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