Baldur's Gate 3

Baldur's Gate 3

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Need help for a bladesinger run.
I want to roleplay it as a male human, but I am not sure about stats although dex is pretty important I believe. I also don´t know which weapon I should spec into..i.e rapier for the duelist´s perogative or longsword for the Phalar Aluve ect.

Anyway would appreciate some help, thank you peace.
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Showing 1-12 of 12 comments
JuX May 19 @ 5:42am 
Well dexterity boosts you armor class and utilizes finesse weapons.

Besides you can always respect at anypoint.
Mander May 19 @ 6:57am 
If you want to min-max the class, this is what I would suggest:

https://steamcommunity.com/sharedfiles/filedetails/?id=3484265228

The character is a seldarine drow for pure RP reasons, but in short:

- Spidersilk armor for advantage on const save. It means you will rarely, if ever, drop concentration of your spells.
- Acrobat Shoes (early act2) for advantage on dex saves. Meaning that rarely, if ever, you’ll get hit by an AoE spell effect.

The rest of the equipment can be changed and swapped, but I believe the 2 above are the most important for a bladesinger.
Weapon: Phalar Aluve to maximize your investment in DEX, yes. There are only 3 two handed weapons in the entire game that possess the “finesse” property and 2 of them are longswords (the third one is a glaive).
Priority spells: considering you’re a hybrid of melee and caster, I would strongly advise to grab “mirror image” and “haste”. They stack on top of each other, giving you the necessary AC to go in melee using the cantrip “booming blade” to add damage in melee.
Note that bladesinger get 2 attacks per turn once the appropriate level has been reached and you can reach a respectable amount of damage in melee adding on the 2 above. Sure, you spend your first turn in combat buffing yourself, but so what? You can do a lot of damage and many things every turn after.

Feats: 3 ability augments to round out your stats and pump your modifiers as much as possible.
Last edited by Mander; May 19 @ 7:08am
Originally posted by Mander:
Weapon: Phalar Aluve to maximize your investment in DEX, yes. There are only 3 weapons in the entire game that possess the “finesse” property and 2 of them are longswords (the third one is a glaive).
Every rapier, scimitar, shortsword, and dagger is finesse.
Mander May 19 @ 7:07am 
Originally posted by Mike Garrison:
Originally posted by Mander:
Weapon: Phalar Aluve to maximize your investment in DEX, yes. There are only 3 weapons in the entire game that possess the “finesse” property and 2 of them are longswords (the third one is a glaive).
Every rapier, scimitar, shortsword, and dagger is finesse.

True, I meant versatile 2 handed weapons with the finesse property.
Playing a wizard joining the fray in melee is an experience XD
I consider bladesinger among the best 4 builds you can play in BG3.
Originally posted by Mander:
Originally posted by Mike Garrison:
Every rapier, scimitar, shortsword, and dagger is finesse.
True, I meant versatile 2 handed weapons with the finesse property.
Yeah, OK.

Normally the finesse weapons are all one-handed, and the bladesinger effectively can't use a shield.

Arguably the best weapon in the game for a bladesinger would be the legendary dueling rapier, which also has a bunch of bonuses if used without a shield, but you can't get that until Act 3.
Last edited by Mike Garrison; May 19 @ 7:20am
Mander May 19 @ 7:23am 
Originally posted by Mike Garrison:
Originally posted by Mander:
True, I meant versatile 2 handed weapons with the finesse property.
Yeah, OK.

Normally the finesse weapons are all one-handed, and the bladesinger effectively can't use a shield.

Arguably the best weapon in the game for a bladesinger would be the legendary dueling rapier, which also has a bunch of bonuses if used without a shield, but you can't get that until Act 3.

Possibly
But because I love playing Seldarine (I've the backstory for an entire House of them XD), I often end up using Phalar Aluve for RP reasons.
Last edited by Mander; May 19 @ 7:23am
Originally posted by Mander:
Originally posted by Mike Garrison:
Yeah, OK.

Normally the finesse weapons are all one-handed, and the bladesinger effectively can't use a shield.

Arguably the best weapon in the game for a bladesinger would be the legendary dueling rapier, which also has a bunch of bonuses if used without a shield, but you can't get that until Act 3.
Possibly
But because I love playing Seldarine (I've the backstory for an entire House of them XD), I often end up using Phalar Aluve for RP reasons.
Hey, don't let me stop you. I have a thing for gith warlocks, so I get it.
Riley May 19 @ 7:40am 
Int is the most important, followed by Dex and Con. One powerful way to play a Bladesinger is to use Extra Attack to attack twice with your action, get +4 to your Spell Save DC from the Helmet of Arcane Acuity, then casts a crowd control spell like Fear, Confusion, Hypnotic Pattern, or Command with the Band of the Mystic Scoundrel.
Claymorb May 19 @ 9:10am 
I had a really easy/good experience with a int dump stat bladesinger with the warped band of intellect.

Essentially, pump con and dex at the expense of int and then pop the headband. This makes you ever so slightly less effective at spell casting but gains you, like, 2 AC, better health and con saves plus a bit extra damage for using finesse weapons.
Angel May 19 @ 9:52am 
I've seen like 3 ways you can build it, strength based with potions and 16 int, dex based with no potions and 16/18 int, both builds using arcane acuity or synergy or whatever it's called and shadow blade with booming blade and a paladin dip, or like a regular wizard

picking a weapon when you spec into bladesinger means absolutely nothing btw but you should pick rapier cos it sells for the most
Magenta May 20 @ 2:58am 
I am already regretting starting the bladesinger because you can only replenish your abilities with a long rest(unlike moon druid, arcane archer ect.) and that feels horrible, and I don´t want to have a long rest after every battle.

I am still low lvl though, so maybe the subclass will feel better later on, but right now I am thinking about restarting as an arcane archer in stead.
Last edited by Magenta; May 20 @ 2:59am
Mander May 20 @ 4:14am 
Originally posted by Magenta:
I am already regretting starting the bladesinger because you can only replenish your abilities with a long rest(unlike moon druid, arcane archer ect.) and that feels horrible, and I don´t want to have a long rest after every battle.

I am still low lvl though, so maybe the subclass will feel better later on, but right now I am thinking about restarting as an arcane archer in stead.

I fear you're mixing up class action and spell slots.
The only class that regenerates spells on short rests is warlock, afaik.
Everyone else, druids included, at most regenerates class action (left side of the bar). Wild shapes charges are included in this.
What can bridge the problem are elixirs of arcane recovery (gives you back level 1,2,3 spell slot depending on level), arcane recovery (wizard class action) and a couple of amulets.
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