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Only the character with who you attack first has the advantage of surprise, but if your team members have high initiative, it's possible to have them all attack before the ennemy reacts and neutralize a few of them from the get-go.
Once you done the surprise you can bring your party in to combat.
To have a chance to surprise the opponents, i think you must hide first. Better to do that with your highest-init character anyway.
If ennemy is surprised, you have a whole free round.
If not, but you have hiden and split your group, you have the possibility, for each other character entering fight, to deliver an attack as if you had initiative. But you can do this only when it's the turn of your already-engaged character.
On lowest difficulties this attack is free i think (to be confirmed). Otherwise that first attack will spend your action.
Assassins always have a free-action in this case, and above some level auto-crit on surprised ennemies (they're pretty op when it comes to assassination, surprisingly)
Note that in your case (you're in the zenth hideout i guess), what kills your group is likewisely the tons of gunpowder barrels around the place... better not be there when the first fire arrow will fly, and better not use fire yourself without some care
Here's[bg3.wiki] what the BG3 Wiki says about this.
My party now is Cleric, Karlach, Shadow, Lazel
Anytime you stumble into something that seems overwhelming, fall back/pull. You need to put the enemy into a dash so they cannot attack and need to catch up to the closer members. This allows you to focus on destroying as many targets/whittle down enemy as quick as possible.
Some of the toughest fights can be mitigated by making them chase you through a doorway. A lil blade barrier also goes a long way.
If you one shot the target then you won't get Surprise neither because the initial target doesn't get the chance to become aware of you and subsequent enemies find you because of investigating the new body on the floor.
I never understood this part of the design. You outmaneuver the enemy completely, so you can't get a surprise round?
You got it backwards. You need to not trigger a stealth check. If you succeed the stealth check, they go into investigation mode which is where they can directly spot you without Surprise round.
Surprise round is triggered from the enemy becoming aware of you IMMEDIATELY after taking damage which means they succeeded the stealth check and if you triggered a stealth check, this also means you attacked the enemy outside of their vision cone as a Stealth Check is only triggered outside of their vision, not within unless the target you hit outright died from your sneak attack.