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It will also make it harder and harder to balance. That's how games work.
And there is already a crazy number of classes and options available to choose.
And with all due respect, I have played and enjoyed all three fighter subclasses, and did not find any of them to be not viable.
I agree that Champion isn't really that interesting if you'd play it as a pure class. Multiclass it could be kinda interesting trying to go for a Dual Wield Melee Crit Build.
Half Orc
6 Fighter Champion
4 Rogue Thief
1 Cleric War Priest or Tempest (more attacks vs retaliation against melee)
1 Warlock The Old One for AoE Fear on Crit
This would give you 4 attacks per round, sneak attack to make use of, Cleric and Warlock Spells for a bit of utility. 3 Feats as well.
Now, if ya wanna get more subclass mods from Nexus ... focusing on fighters: there are options for Arcane Archers, Samurai, Psi Warriors, and Rune Knights. Brute, Marksman, Echo Knight, Barnneret, and Cavalier. Arcane Archer and Marksman could turn your fighter into more of a ranged than "in your face" combatant.
Cavalier I think would be even more cool if the game actually had horses and other mounts for mounted combat. That's a point I'll give to WotR, which had mounted combat, but then, of course, it also was bugged to crap as usual, thanks Owlcat. I suspect for now, making usable combat mounts is probably beyond something a modder could do at this point.
No PAID content planned. Doesn't mean they won't ever put in free updates. But I wouldn't hold my breath on that either. Possible, but still by no means something to count on happening.