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The beholder focused him and went to his position. Killed Astarion.
So I moved and blocked the beholder against a wall with a paladin, Lae'zel and Shadowheart.
He went down pretty quick.
For reference, this is the statblock of a spectator: https://5e.tools/bestiary.html#spectator_mm
Why would you do that when a Level 5 Barbarian Karlach can attack twice every round instead of only once per short rest with Action Surge?
Technically 3 times if you made her a Berserker. Though you will build up attack penalties if you use it more than once every second turn.
Some of y’all are so weird about this game. Isn’t the point to play with builds and experiment with them? OP ask how people beat this specific encounter. I gave details about how I beat it personally on my most recent playthrough and the details.
You guys picking apart everyone’s build as if you’re going to get some award for being the BG3\DND supreme DM or some weird stuff is exactly why 9/10 any post asking for help no one will ever post their stats because y’all act like creeps about it.
Why? It’s fun.
Y’all being weird and having an ego trap about ideal builds is exactly why people don’t join the DND community
If you do not possess Devil's Sight then you can still use Darkness as a cover (under the cover of Darkness, no?) and rotate your party out of and back into the Darkness AOE during their round while taking shots at the Spectator. The long-term implications of this are less impressive--the Spectator will join your party eventually in the AOE even though it is rendered blind by it and you will no longer be able to hit it without Devil's Sight or clearing the Darkness spell when it does.
Either way, the spell grants you time to cast some advantageous spells on your party as it affords you a great deal of safety at the expense of allowing the Spectator to continue unpetrifying the Drow, which you may have to account for later if you do not vanquish the Spectator in short order. If you want to break this encounter and every other like it then you can just take Alert as a feat and reliably marginalize the difficulty of this and every other fight in the game.
Nah, I don't give a ♥♥♥♥ what you do. Honestly. The game's not that hard, you can run pretty much any party you want and do well; I almost never multi-class since dips feel like cheese to me, f. ex. Your Karlach just seems like a confusing choice, especially when you pointed out you were using Karlach for "high damage output" and then chose a low damage (at character level 5) multi-class split. When you could just wait till character level 6 to start getting Fighter levels, is all.