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Personally, I found Eldritch Knight entertaining to play, but not particularly powerful.
That being said, I personally prefer eldritch knight to battle master. You just don't get enough resources from battle master to be worth it imo.
I always found the concept of "oh, I am over here without a bow and you think me unable to do anything? IGNIS" to be absolutely hilarious
Though I did imagine it coming from my dragonborns mouth instead because flame breath sucks ass at endgame, aside from the inn full of rats
It seems that ek is more of a tanking subclass then. Using your spell slots for shield spell mostly. A funny thing i read about is using your War Magic to cast a Blade Ward cantrip for even more tankyness.
But... they're right. It is.
If weapon bound of EK had the same effect of Warlock weapon bound (make you use the Int attribute for the hit/dmg), i would give this subclass a bit of a better value, but no, it's just throw/disarm and it comes back.
War caster is very specific: First cast a cantrip (circle level spells doesn't count), then attack with bonus action.
The problem: Extra attack only trigger with attacts from the action point. If you do the above with Eldritch Knight you're just trading 2 attacks for a cantrip + attack.
This was made clearly with True Strike in mind, but the combo is just, not good. If larian change this War Cast feature to make all EK spells be cast with bonus action, then they will make gold of this subclass.
If you level to 10 in EK to receive Eldritch Strike, that's a hell of a skill, your current caster level is still 2 (1/3 progression) and even if you multiclass for a wizard (for example), you have only 4 ESL and thus, is still limited to level 2 spells. That would not be a problem if the disadvantage affected any spell cast on the target, but only your spells will have the benefit.
It's a wasted class, and from all the HB rules Larian did, they forgot to make one for this class to make it playable, just like Arcane Trickster.
https://www.nexusmods.com/baldursgate3/mods/3686
I notice it now comes from a Blink Dog! Ah well, I guess another case of something getting added after I started. I think this is based on a 5E "unofficial" source but with a bit of homebrew. The Vanguard can get up to 5th level spells - granted, only if you are using Unlock Lever Curve.
There's also the Pathfinder Magus - at least when I first tried it out it could get the PF2E spells - anyhoo.
Player: You return my thrown weapon
Eldritch Knight: Oh my god
They're OP.
Pickpocket is infinite and vendor reset items too. Any character can do the same with scrolls, and some of the suggestions are simply wrong.
Hireling mule cast longstride, arcane lock and see invisible, jump spell and featherfall.
Mist step can be made by items, gith or dip levels.
Enlarge is concentration spell and there are better.
Invisible can be brewed by potions
Magic missile is just regular.
Tavern brawler has much better combos than EK to make it useful.
With that being said, they CAN augment their fighting with spells to make them so much more effective. A shield spell, a false life spell for extra HP, magic missile for an attack that always hits if the enemy is out of range, find familiar. Heck, having a bound weapon that comes back to you after you throw it an enemy is always fun as well.