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Bir çeviri sorunu bildirin
You nailed the donkey on the ass!
Both Cyberpunk and Mass Effect 3 did an excellent job of this.
♥♥♥♥♥♥ what? A general preference is a sign of all that?
I can understand saying that if they're insisting to remove the content, but they voiced a distate for it and that's that. Which I can understand, the world's pretty damn ♥♥♥♥♥♥ right about now, and it'd be nice to have fantasy escapism where everything ends happily. I prefer it didn't and I enjoy the current ending myself, as it feet upbeat still. You have to make a sacrifice to get to the good stuff
But it's 100% valid to not like it
I never really cared for plots that go that way myself, though like I said I don't think BG3 is nihilistic at all, just so unfocused in regards to the main plot that the conclusion can feel very messy and disjointed.
Tbh that was the gist I got from you. There's a lot of media out there thats all about life lessons and harsh truths for the end. Sometimes it'd be nice to have a happy ending that's just, happy
Is this a code word for something else?
Its due to the ending and either being manipulated by the Emp, killing off Orpheus, sacrificing Karlach or yourself in order to beat the big bad
So yes, at the end
You might be a mindflayer, Karlach might be a mindflayer, or Orpheus is a mindflayer. Orpheus asks to die if this happens. I usually fulfill the request. He begs me to do it. As for Karlach, well, it saved her from dying.
Karlach's ending is always tragic. If you DIDN'T make her a mindflayer, you or Wyll has to go to Avernus with her (or both), or she just dies there on the pier. No happy ending. Yep.
Or, you sided with Emperor. I do not consider this a "good" ending in any way for reasons I've discussed in other threads. Faerun would be better off with him dead. I don't care WHO he claims to be in a previous phase of life.
This is aside from the fact that some players may have given Raphael the tool he needs to conquer the Hells and eventually their own Material Plane as well.
In some ways, this reminds me of DA:O's ending, at least insofar as victory is impossible without some kind of loss. I don't put spoilers for other games. But it's basically you die, Alistair dies, or Morrigan is carrying your Archdemon-infused child.
Check out Solasta: Crown of the Magister - it is a hardcore D&D 5e conversion with - some - story elements, some #choicesmatterlite™, but all in all mostly just a clear case of good guys fighting the bad guys.