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*Yes, pseudo-random, but indistinguishable from random in every way that matters for this application.
Turn off karmic dice immediately with extreme prejudice. After that, don't put yourself in a position where you rely on a short string of very bad, terrible, awful rolls.
And the game has karmic dice on by default, where the game will weigh dice in your favour after bad rolls. You can turn that off though if you want truly random
1) Looking for feedback
2) Assumed confirmation bias first
3) Logged data
There have been a few instances of users creating extensive sets of data from rolls they could follow via log/screen and I think there's one with over 800 logged rolls showing no negative player bias. How many rolls did you track before the 1 in 6 result?
Keep rolling!
I'd say you need closer to 1000 to even be somewhat reliable.
Pseudo-random? It's as random as a computer can make it. It's not perfect, but it's pretty close.
99.99999% random. Not like other pseudo-things - which are a far cry from reality.
I guess pseudo can vary between 99.9% to maybe 50/50. Flexible word.
But, with karmic dice now off, I have, of course, started listing the rolls again!
Not sure how to list hidden numbers though - like the 2nd die in Advantage and Disadvantage.