Baldur's Gate 3

Baldur's Gate 3

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I love this game........right?
I love this game. It is extremely well done. There are a lot of times though that it gets super frustrating that it turns me off completely. I make it to the Goblin Camp and I'm doing well. I have Everburn and everything is going in my favor though it's been rough and required tons of manual auto saves. I cross the bridge and it autosaves itself. I go in and run around getting the pain blessing and saving Volo and getting my eye removed. Then after an hour or two I decide on a course of action. I want to recruit Minthara without going evil. So I spend 30+ minutes googling and find out you can just knock her out then kill everyone else before saving Halsim and it lets you recruit her later as a good guy. So I manage to knock her out. Everything went to hell. I killed the first group and was doing decent on health though my spells were spent. I figured if I manouvered just right I could sneak around and set up the Goblin leader to get demolished by exploding barrels. Well in the rafters he just spies me as if I'm standing right in front of him in the open. Perfect.....what ensues is him single handedly one shotting my whole team until I say ♥♥♥♥ it let's reload and just do a long rest and rethink this. My last auto save was before knocking out Minthara............so after fighting her and being in game for over an hour the game doesn't auto save? Why is it we have to quick save everything?! It just makes no sense at all. I get so pissed off and frustrated I rage quit. I know I'll be back but holy hell I wonder what goes through developer's minds when they pull this crap.
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Showing 1-15 of 26 comments
LordNibbler Jan 11, 2024 @ 6:02am 
Some developers now and then believe that you are able to press a single button yourself.
WookieNinja87 Jan 11, 2024 @ 6:21am 
Originally posted by LordNibbler:
Some developers now and then believe that you are able to press a single button yourself.
yes I've seen many of these responses on Reddit which you probably live at. The thing is though that Autosave should be a time based automatic save at regular intervals and quick save be something I can press to make a quick save before doing something important but having an autosave that is so random that not even evolution can save it means they shouldn't have even put it in. Why have an autosave if I have to constantly think about and manually save myself every 10+ minutes. That detracts from the gameplay. I can't immerse myself in the story and the flow of the game because I have to do 1 of 2 things. 1) I forget because I'm immersed and get screwed on saves or 2) I don't get immersed and I save every few minutes so that my game isn't screwed and setting me back hours. Is it too much to ask for a time based autosave that literally saves every 30 minutes or so?
EricHVela Jan 11, 2024 @ 6:29am 
Without knowing how the engine is designed (but I do know that a single player is actually just one player in a multiplayer session for BG3), I couldn't make any claims on the ease of implementing such a feature. It has been requested.

But in lieu of this, quicksave (which isn't so quick on controller) is the next best option. It is something most of the customer base is doing.

I keep forgetting because it pulls me out of the game to do a couple of control combos to quicksave, but I've come to accept it all the same.

(Pressing F5 when using a controller causes the UI to change on the keypress but doesn't actually trigger anything on that first keypress, and F5 has to be pressed again once the UI has repositioned. It's the same switching back to controller but stick movements aren't enough to trigger the switch and the first action doesn't register with the game. So, it's not a simple keypress for controller users. It doesn't change the fact that I've come to accept it as the way things are, though.)
Last edited by EricHVela; Jan 11, 2024 @ 6:30am
LordOfTheBread Jan 11, 2024 @ 6:31am 
This game is not perfect, far from it and that's great because there is nothing more boring than perfection.

Is it stupidly great tho and full to the brim with awesome details? Yep, and that's what matters.
WookieNinja87 Jan 11, 2024 @ 6:34am 
Originally posted by EricHVela:
Without knowing how the engine is designed (but I do know that a single player is actually just one player in a multiplayer session for BG3), I couldn't make any claims on the ease of implementing such a feature. It has been requested.

But in lieu of this, quicksave (which isn't so quick on controller) is the next best option. It is something most of the customer base is doing.

I keep forgetting because it pulls me out of the game to do a couple of control combos to quicksave, but I've come to accept it all the same.

(Pressing F5 when using a controller causes the UI to change on the keypress but doesn't actually trigger anything on that first keypress, and F5 has to be pressed again once the UI has repositioned. It's the same switching back to controller but stick movements aren't enough to trigger the switch and the first action doesn't register with the game. So, it's not a simple keypress for controller users. It doesn't change the fact that I've come to accept it as the way things are, though.)
I know about quick saving. I have done quick saving and quick loading. I play alone and on pc. Thing is, I'm fine with quick saves. Such as I wonder if I can beat this boss, quick save, or I wonder what this dialogue option is, quick save. What I'm not cool with is "Oh it's been 30+ minutes I better quick save since the game doesn't do it for me even though there's an auto save.". That is what I am talking about. I shouldn't have to save scum just to not lose hours worth of work and game time because frankly it pulls me out of the immersion of playing the game and adds to the frustration I might already be facing when dealing with a tough spot. I love the game it's just a gripe I have with it, nothing more.
Recjawjind Jan 11, 2024 @ 6:43am 
You should NOT be using everburn at this stage in the game.
Mojo Jan 11, 2024 @ 6:44am 
Me personally I like to save it myself. On my first playthrough it didn't take me long to figure out when an auto save happened something major was about to happen. To me it became a spoiler.
Not saying you are wrong, just me personally I could live without the auto save having been there.
WookieNinja87 Jan 11, 2024 @ 6:44am 
Originally posted by Recjawjind:
You should NOT be using everburn at this stage in the game.
Why's that? I thought it was one of the strongest weapons in the game. Also you get it off the nautiloid and I'm still in Act 1. It's not like I've progressed super far. It's worked very well for me.
Mojo Jan 11, 2024 @ 6:45am 
Originally posted by Recjawjind:
You should NOT be using everburn at this stage in the game.
Why not? Goblin camp is still fairly early into the game depending on how you play it, and can only think of 1 other sword that would be about the same.

Let them play the way they want dude. lol
Last edited by Mojo; Jan 11, 2024 @ 6:46am
halfmonkey Jan 11, 2024 @ 6:46am 
The old school mantra of "Save early- Save often" applies here. I appreciate that the game uses more than one quicksave slot, which is a blessing in some scenarios. You can also save pretty much at any time, including in the middle of dialogue or some cutscenes.

But I'm totally with the OP about the autosaves. They make little sense to me.
I've noticed that the game autosaves just before some "grand moments," (but not all) and other times I found multiple autosaves made in boring corridors. Not sure what the purpose of those is...

At least it doesn't autosave immediately upon doing (or saying) things that define a specific path like other games. I always want to smack a developer who thinks it's their responsibility to force players into choices... in games that are all about having fun with the choices/outcomes.
Last edited by halfmonkey; Jan 11, 2024 @ 6:48am
Recjawjind Jan 11, 2024 @ 6:47am 
Originally posted by WookieNinja87:
Originally posted by Recjawjind:
You should NOT be using everburn at this stage in the game.
Why's that? I thought it was one of the strongest weapons in the game. Also you get it off the nautiloid and I'm still in Act 1. It's not like I've progressed super far. It's worked very well for me.
Whoever told you that doesn't understand the game in the slightest. It's basically a meme. Replace it with any +1 weapon of your choice asap, you should have found a few.
WookieNinja87 Jan 11, 2024 @ 6:49am 
Currently I have it on Lae'zel. I was going to replace it with the silver sword from the Gith patrol once I got there. I run with Shadow and Kar. Shadow currently has a decent +1 Javelin and Kar has a Mace though can't remember what it does but it's green.
Mojo Jan 11, 2024 @ 6:52am 
Originally posted by Recjawjind:
Originally posted by WookieNinja87:
Why's that? I thought it was one of the strongest weapons in the game. Also you get it off the nautiloid and I'm still in Act 1. It's not like I've progressed super far. It's worked very well for me.
Whoever told you that doesn't understand the game in the slightest. It's basically a meme. Replace it with any +1 weapon of your choice asap, you should have found a few.


Maybe you should look at the stats:

https://bg3.wiki/wiki/Everburn_Blade

https://bg3.wiki/wiki/Greatsword_%2B1_(Common)
Recjawjind Jan 11, 2024 @ 6:52am 
To go into more detail as to why everburn is bad past the first hour or two into the game:
The average damage (without considering stat bonuses) is 9.5 while not providing any bonus to your accuracy.
The average damage of a +1 greatsword is 8, however, you also gain a flat 5% accuracy, with bounded accuracy (which is basically the heart of 5e combat math), this flat 5% is far, far more important than 1.5 average extra damage.
On top of this, you can simply drop a candle from your inventory and use "dip" as a bonus action to gain the +1d4 fire on your +1 weapon, which only costs a bonus action on the first turn of combat, and bumps your average damage to 10.5, outperforming the everburn both in accuracy and damage.
Bonus actions, especially early into the game, are a not heavily competitive resource for most classes.
Later on, you will be replacing your +1 with gear that provides both accuracy and extra abilities/damage.
Recjawjind Jan 11, 2024 @ 6:54am 
Originally posted by Mojo:
Originally posted by Recjawjind:
Whoever told you that doesn't understand the game in the slightest. It's basically a meme. Replace it with any +1 weapon of your choice asap, you should have found a few.


Maybe you should look at the stats:

https://bg3.wiki/wiki/Everburn_Blade

https://bg3.wiki/wiki/Greatsword_%2B1_(Common)
A single bugged greatsword that doesn't gain the benefit it should which is in act 3 does not discount my argument xd
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Date Posted: Jan 11, 2024 @ 5:51am
Posts: 26