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And secondly it's good design to not make the basic class irrelevant if it's an option. It's a bit of a flaw in game design when there's a strictly better subclass and you can still pick the main class
So I don't really follow the issue here. Specialization can be good while the default class is also good.
With that benefit gone the only niche an Eldritch Knight has left is being one of THREE (sub)classes in the game that actually uses Int as more than a save/dump/skillblob stat.
Signed, an Eldritch Knight fan.
And the crafting system is also borked, as crafting is an EXPENSIVE thing in 5e, crafting potions isn't something you can do while standing around for 5 seconds that's something involving rolls every day at the start of rest.
It's all adding up ;)
Every class can not use scrolls powerfully though. Ability points other than STR are hard to come by and building a strong caster takes a commitment to choices in that direction. Gear is another choice made one way or the other.
For example with eldritch knight let's say you want to commit great physical damage well you then forgo spell power. If you want great spell power you forgo great physical power.
IF you cannot figure out the usefulness of certain spells that make an EK a great sub classs, then you need to read and play more D&D.
EK gets shield, mirror image, jump, misty step... among many other useful spells. Spells are created for more than just damage output.
Also there's several spells that don't really care about the caster's stats; Magic Missile for cherry tapping near dead enemies without fail, Shield for tanking up in emergencies, Grease for reasonable CC, and so on.
I'd say that nobody picks Eldritch Knight to be a powerful caster, but rather to take advantage of the surprisingly reliable basic spells added to the usual "I'm going to hit them til they die" approach of Fighter.
My Duergar wild magic Barb is having the time of his life. Great fun.
Wait, I can make MUFFINS in Pathfinder CRPGs. What class/subclass?
I need to know. For, reasons!
Which is a boon no? You do not have to waste points in INT.
An Eldritch Knight is fighter with all of the useful non-combat/ ritual spells of a wizard and SHIELD, none of which require int to hit. Longstrider/ feather fall / invis / enlarge / arcane lock/ magic missile/ mage armor / see invis, etc, without needing a feat or a dip into wizard.
Also because a Battle Master can use scrolls in BG3 you basically get the best of both worlds in regards to utility spells and Battle Master's walloping power so they're kind of hurt by that as well.