Baldur's Gate 3

Baldur's Gate 3

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Scifi
Is there a game like the Baldur's Gate series but set in an all scifi setting? I dont remember ever seeing such a concept growing up; was curious if anyone or even the devs of this game have tried such a thing.
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Showing 1-14 of 14 comments
zero Jan 10, 2024 @ 6:40pm 
edit: deleting my message cause i misread badly lol

that said: if you want outright D&D you probably get closest with planescape but it's not really that kinda setting.
Last edited by zero; Jan 10, 2024 @ 6:43pm
Recjawjind Jan 10, 2024 @ 6:41pm 
If you count wh40k as scifi maybe rogue trader?
Pan Darius Cassandra (Banned) Jan 10, 2024 @ 6:42pm 
Shadowrun.
seeker1 Jan 10, 2024 @ 6:49pm 
Mass Effect. I wasn't crazy about it, but YMMV. Bioware is currently working on ME 5, that seems to be cooking faster than DA 4. (They are counting Andromeda as 4.)

For a more wayback machine experience, KOTOR 2. Loved that game until I got to its broken ending but it's awesome 90% of the way through. Set in Star Wars Old Republic setting.

If you consider "sci fi" to be right after the nuclear apocalypse in a few decades, Fallout and Wasteland.

And, for space exploration, it doesn't seem to be grabbing me, but Starfield. You might like it. First space game I've seen without alien races, but anyhoo.

As others said above: Shadowrun, and Rogue Trader WH40K, set in Warhmmer 40K universe. I may try Rogue Trader myself, except there are things about Owlcat that just, oh well, suck, and the space combat looks ... wonky.
Last edited by seeker1; Jan 10, 2024 @ 6:51pm
Zebedee Jan 10, 2024 @ 6:52pm 
Partybased or just turnbased isometric crpgs? There's the old Star Wars Knights of the Old Republic games for party based. Battletech would probably count if you'll allow for your party being big mechs. Or more generally there's stuff like Colony Ship (heavy on choices and alternative solutions), Gamedec (cyberpunk theme), Encased (science fiction blurring into post-apocalyptic) without digging into the past.
Brutananadilewski Jan 10, 2024 @ 7:05pm 
Mass Effect, Rogue Trader, Wasteland, and Shadowrun would be good places to start.
Wokelander Jan 10, 2024 @ 7:05pm 
Spelljammer - Adventures in Realmspace
Last edited by Wokelander; Jan 10, 2024 @ 7:06pm
Maraxus Jan 10, 2024 @ 7:16pm 
I want an xcom crpg!
Sentient_Toaster Jan 10, 2024 @ 7:31pm 
Hm. Fairly rare to have the combination of

* high budget and production values
* lots of writing for characters
* turn-based
* science fiction setting
* choice and consequence

e.g. Mass Effect setting is certainly high-budget/production values (well, maybe not the very first one, which clearly had a lot of cut-and-paste maps...) and has a lot of writing for characters etc, and there's choices and consequences. But... it's not turn-based, but is more action-oriented.

The Shadowrun games by HBS have some writing, but are relatively linear and are far lower budget, with a focus more on squad-level tactical combat w/ very little exploration. But if you want more sci-fi squad-level tactical combat... like, there's always the X-COM (older) / XCOM (remake) games. Just don't expect things like companion quests or a lot of interaction *besides* combat in those. And, honestly, if you want a science-fiction setting where the game is fully centered on squad-level turn-based tactical combat rather than non-combat interaction; frankly, I'd recommend HBS's Battletech over Firaxis's modern XCOM games. HBS BT + BTA 3062 FTW.

The KOTOR games from ages past have solid writing and a sci-fi setting (Star Wars has a lot of lore...) and choice and consequences, and they use turn-based mechanics underneath the hood... but they're ancient games with a lot of jank and bugs, and AFAICT the remake project is still not anywhere close to seeing the light of day. Also old, the Black Isle games Fallout / Fallout 2 are worth a look. Post-apocalyptic turn-based stuff. People have even managed to complete Fallout in a no-kill run IIRC, although you're extremely unlikely to be able to do so blindly.

Iron Tower's "Age of Decadence" is a mix (post-tech era; it's an interesting setting with an enormous amount of writing, and combines e.g. advanced technology from a fallen civilization but a present day where tech has largely regressed so, like, you're seeing a lot of stuff that'd fit Imperial Rome). It also has low production values and is known for being uncompromisingly brutally hard. I haven't played "Colony Ship" by the same devs, but it's more of a sci-fi setting and is supposedly a good bit less brutally difficult.

InXile's modern "Wasteland" games, like HBS's Shadowrun games, focus on the tactical combat with far less interactions with companions etc.

I'm paying some attention to "Rogue Trader", which is set in the grimdark far future where there is only war, but from what I read, one really needs to wait a fair bit for updates and patches since Owlcat games tend to be a bit rough on release. Ofc, I also waited a fair bit before starting my BG3 run.
Originally posted by Zebedee:
Partybased or just turnbased isometric crpgs? There's the old Star Wars Knights of the Old Republic games for party based. Battletech would probably count if you'll allow for your party being big mechs. Or more generally there's stuff like Colony Ship (heavy on choices and alternative solutions), Gamedec (cyberpunk theme), Encased (science fiction blurring into post-apocalyptic) without digging into the past.


like say some people who made this game got stone n was like "what if we just make a scifi game using the engine n remaking some assets; plays the same but space n lazers n ♥♥♥♥" basically that
Zebedee Jan 11, 2024 @ 2:19am 
Originally posted by Goblin Type Creature:
like say some people who made this game got stone n was like "what if we just make a scifi game using the engine n remaking some assets; plays the same but space n lazers n ♥♥♥♥" basically that

Thing is BG3 is pretty unique for any kind of isometric crpg for the investment which has gone onto some pre-existing stable foundations, which is why there's a lot of stretching to games of the past which match for their time but are obviously going to be limited by what was possible then.

Others have mentioned Rogue Trader which might be a decent fit for recent games but I've no intention of playing it any time soon.
you know what would be a good IP for this style of game? Star Trek. Its got action in it but the old good Star Trek was a lot of political talk and negotiation etc with action as a last resort. I feel like that could be a good idea for this style of game play and "dice roll" mechanic.
zero Jan 13, 2024 @ 1:34pm 
Originally posted by Goblin Type Creature:
you know what would be a good IP for this style of game? Star Trek. Its got action in it but the old good Star Trek was a lot of political talk and negotiation etc with action as a last resort. I feel like that could be a good idea for this style of game play and "dice roll" mechanic.
nothing is technically stopping you from homebrewing just that, but i fear there isn't one for star trek.

there is one for star wars, as someone else brought up, that you can probably repurpose into startrek though, if you want.
psychotron666 Jan 13, 2024 @ 2:33pm 
Stellar tactics is a space game with similar combat system.

Then you got fallout 1 and 2 for post apocalyptic. Underrail for post apocalyptic underground with psionics. Shadowrun games for cyberpunk fantasy.
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Date Posted: Jan 10, 2024 @ 6:37pm
Posts: 14