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that said: if you want outright D&D you probably get closest with planescape but it's not really that kinda setting.
For a more wayback machine experience, KOTOR 2. Loved that game until I got to its broken ending but it's awesome 90% of the way through. Set in Star Wars Old Republic setting.
If you consider "sci fi" to be right after the nuclear apocalypse in a few decades, Fallout and Wasteland.
And, for space exploration, it doesn't seem to be grabbing me, but Starfield. You might like it. First space game I've seen without alien races, but anyhoo.
As others said above: Shadowrun, and Rogue Trader WH40K, set in Warhmmer 40K universe. I may try Rogue Trader myself, except there are things about Owlcat that just, oh well, suck, and the space combat looks ... wonky.
* high budget and production values
* lots of writing for characters
* turn-based
* science fiction setting
* choice and consequence
e.g. Mass Effect setting is certainly high-budget/production values (well, maybe not the very first one, which clearly had a lot of cut-and-paste maps...) and has a lot of writing for characters etc, and there's choices and consequences. But... it's not turn-based, but is more action-oriented.
The Shadowrun games by HBS have some writing, but are relatively linear and are far lower budget, with a focus more on squad-level tactical combat w/ very little exploration. But if you want more sci-fi squad-level tactical combat... like, there's always the X-COM (older) / XCOM (remake) games. Just don't expect things like companion quests or a lot of interaction *besides* combat in those. And, honestly, if you want a science-fiction setting where the game is fully centered on squad-level turn-based tactical combat rather than non-combat interaction; frankly, I'd recommend HBS's Battletech over Firaxis's modern XCOM games. HBS BT + BTA 3062 FTW.
The KOTOR games from ages past have solid writing and a sci-fi setting (Star Wars has a lot of lore...) and choice and consequences, and they use turn-based mechanics underneath the hood... but they're ancient games with a lot of jank and bugs, and AFAICT the remake project is still not anywhere close to seeing the light of day. Also old, the Black Isle games Fallout / Fallout 2 are worth a look. Post-apocalyptic turn-based stuff. People have even managed to complete Fallout in a no-kill run IIRC, although you're extremely unlikely to be able to do so blindly.
Iron Tower's "Age of Decadence" is a mix (post-tech era; it's an interesting setting with an enormous amount of writing, and combines e.g. advanced technology from a fallen civilization but a present day where tech has largely regressed so, like, you're seeing a lot of stuff that'd fit Imperial Rome). It also has low production values and is known for being uncompromisingly brutally hard. I haven't played "Colony Ship" by the same devs, but it's more of a sci-fi setting and is supposedly a good bit less brutally difficult.
InXile's modern "Wasteland" games, like HBS's Shadowrun games, focus on the tactical combat with far less interactions with companions etc.
I'm paying some attention to "Rogue Trader", which is set in the grimdark far future where there is only war, but from what I read, one really needs to wait a fair bit for updates and patches since Owlcat games tend to be a bit rough on release. Ofc, I also waited a fair bit before starting my BG3 run.
like say some people who made this game got stone n was like "what if we just make a scifi game using the engine n remaking some assets; plays the same but space n lazers n ♥♥♥♥" basically that
Thing is BG3 is pretty unique for any kind of isometric crpg for the investment which has gone onto some pre-existing stable foundations, which is why there's a lot of stretching to games of the past which match for their time but are obviously going to be limited by what was possible then.
Others have mentioned Rogue Trader which might be a decent fit for recent games but I've no intention of playing it any time soon.
there is one for star wars, as someone else brought up, that you can probably repurpose into startrek though, if you want.
Then you got fallout 1 and 2 for post apocalyptic. Underrail for post apocalyptic underground with psionics. Shadowrun games for cyberpunk fantasy.