Baldur's Gate 3

Baldur's Gate 3

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void336 Jan 17 @ 11:19am
mage hand legerdemain
Hey devs, while you are working on the new subclasses will you please fix mage hand legerdemain. All you need to do is let mage hand legerdemain stow and take items from the casters inventory and perform slight of hand actions.
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Showing 1-5 of 5 comments
Artaius Jan 19 @ 1:14pm 
Please for the love of god! I also started my first playthrough with arcane trickster and the hand can´t do anything special. It needs an inventory and be able to do stuff like in the pen and paper. please
[TG] zac Jan 19 @ 2:36pm 
Sadly its far from the only thing broken atm.

There are also a few feats that just don't seem to work.
I have never found mage hand useful at all.

In a game with a live DM, it's like a Swiss Army knife. People can use it for all sorts of stuff that they can think of and convince the DM to allow. But in a video game, you can only do what the game is programmed to expect.
Raz Jan 19 @ 4:57pm 
Originally posted by Mike Garrison:
I have never found mage hand useful at all.

In a game with a live DM, it's like a Swiss Army knife. People can use it for all sorts of stuff that they can think of and convince the DM to allow. But in a video game, you can only do what the game is programmed to expect.

I used Mage Hand to fly up super high, drop a couple of Javelins near it and rained death from the skies.
Pan Darius Cassandra (Banned) Jan 19 @ 5:04pm 
The only thing MH is good for is throwing bottles & bombs.
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Date Posted: Jan 17 @ 11:19am
Posts: 5