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besides that, idk. you can try to do a long rest, that'll force the game to reload things which usually fixes minor bugs like that, because it sounds like your characters are stuck in a 'state', which can be fixed by resting.
the other thing is to just close the game out, start it back up again. that clears most bugs.
you could also try to use the jump command and sneak commands to see if it can transition your characters out of a glitchy state. try turn based mode too.
although, i have noticed characters climbing up ladders and then climb back down or fall off because too many try to sit in the same square spot. so instead of clicking the ladder, click an area further up on the platform (wherever you're trying to get to, idk where you're talking about) this will force the AI to move characters a little further in so they wont fall off, but of course, that only matters if you can get them to climb in the first place
Climbing is definitely buggy as far as party members climbing up, only to climb back down again, just to finally climb up a 2nd time. I've learned to avoid this by not clicking what I'm climbing, and just click the destination I'm trying to get to. Seems to help at least my main character not do the double climbing.
But just straight up climbing and then falling? No I've never had that happen.
I would say load back to an earlier save when you could still climb, and try to pin point exactly what you did that broke it. sometimes its something you never would've guessed, like clicking trade during a dialogue option, or throwing a party member. just any little thing could've caused this to break. you can either hope it resolves itself, start a new game, or try to pin point exactly when it broke.
if more people have this problem, information of when they noticed the problem start could be helpful.
another thought. left click vs right click. sometimes, bugs can make one work and the other not work.
That seems like it could be the likely source.
Being over encumbered prevents you from using ladders or climbing.
It could be that you sold materials on one character, switched, sold materials, exited out, so the game didnt update the encumberance properly. It might be an issue that only happens at a certain trader or with a certain number of party members. idk.
have you tried knocking yourself prone? thats a special state which might force the game to re-evaluate states depending on how the devs coded this. you could also try to kill the character and resurrect them with withers, but back up your save first because in my experience that is...risky.
i wonder if it could be fixed with something as simple as taking the dash action out of combat or casting enhance ability bull (since that affects carry weight which affects encumbrance)
my guess is your encumberance state didnt get properly written. so trying to force the game to re-check the state is the only way to troubleshoot this. im trying to reproduce this bug on my end but no luck
Doors appear to be acting especially wonky for me now and I'm not sure why.
For example, The massive stone doors in the Druids inner sanctum sometimes just refuse to open no matter what I do. I believe the game thinks my characters are just too far away or something. And other times I will get a sound cue that the doors are opening, but they remain closed.
The only thing that resets them if I leave the zone and re enter the area. Is anyone else having any similar issues like these? Doors have always been a little janky, but I think Patch 9 did something to either the doors, or the distance its required to interact with objects.