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SPOILER:
By Act 3, you will have enough tadpoles to give Luck of the Far Realms to three companions, plus take every available power for your MC, unless you choose to go half-illithid. Then you would probably need to save all tadpoles for you MC if you wanted to fill the outer ring powers.
there can only be one person with an evolved parasite who can cast illithid powers as a bonus action anyway. So there is no point to unlock many powers on others.
There's a couple of oddball ones scattered around, mainly in labs, but the majority of tadpoles you get are from True Soul bodies, either ones you've personally killed or have recently died to some off-screen event. There's not enough to fill out the full tree for more than one person, but you can comfortably go fairly deep on the tree with two people and have a few spare.
My personal suggestion is to hoard most of them until you get to the city in Act 3, then put them to use. That way you're not over-depending on them to cover for build weaknesses and have a solid grasp of what each character is good at to get the most mileage out of the limited supply.
Nobody is talking about choosing half or full ceremorphasis. I'm responding to OP wondering why people giving tadpoles to companions as he seems struggling to find enough for even Avatar.
Tbf, nothing in OP's question implies they're beyond Act 1 yet. You simply don't run into that many until the late stages of Act 1, and most of them in Act 2 and 3.
But the rest of them are all mine! I love how fun it gets later in the game with Illithid powers. Especially how easy conversations became on my Bard.
If you weren't aware, you can add the tag [spoiIer] to the start of a message, and close it out with [/sp0iler]
It will give the text black bars that only reveals the message when you hover your mouse over it.
Ah, so that's how that's done. Thank you.