Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I played many hours and the game is addictive but due to all the class options, multiclassing and the different ways to do things.
As far as romance goes I only ever cared about Shadowheart and couldn’t care less about even looking at the other options .
They may have as well just put one female romance option with shadowhearth and one male with say Astarion and it would have made no difference.
Hell they could have got rid of romance all together and just replaced with with better quest storylines for all companions and I would still have been ok with it.
Diversity for no other reason but just the sake of diversity doesn’t cut it for me but again, at least shadowhearth romance was an Ace for me
This game was clumsy as hell with the romance but it also wanted to start fast. I mean, you get through the nautiloid and then meet all the origin characters within a short distance. Usually there's more of a process or journey to pick people up here and there. BG3 starts like it was already telling the story and you have all the background info needed, plops the player in situ without a proper villain for focus and launches you headlong into the plot
Take that approach to romance, and... well. It was a bigger mess than it needed to be and gave lots of bigots fuel which overrode legitimate criticisms like OPs
I don't know if that quite counts, really you only have your two romance choices, the others have about as much depth as the random characters you bang in this game. And Witcher has the advantage of the primary romance candidates being characters with interactions across one or more games plus extended universe lore. Quality is definitely better than quantity in that regard, though, I can agree on that.
just kill her, problem solved
Or the card tournament where I sided with that hot chick to make a haist that went sideways but eventually we made it so before she left we hooked up.
Or the final DLC where I hooked up with the chick who ended up being responsible for everything and was in a way a main villian etc.
Sure you had 2 main options but both of them were smoking hot, yet very different , and in between you had some amazing choises who weren’t forced and were all different.
Now imagine if for the sake of “diversity “ they removed the Triss option and instead inserted Dandelion as a romance/ hookup option.
Or in the DLC where you had O Dimm , instead of hooking up with Shany, in the end you and O Dimm offering you “another way” to end the issue with giving him the soul of that guy the other way being for him to bang Geralt.
Or replace Keira as a romance option with Radovid etc.
How much more different would the perception of the game and romance would have been…